Question

Look for example of parallelism at the word level, phrase level, and clause level in the story "games by twilight"

Answers

Answered by GPT-4o mini
In the story "Games at Twilight" by Anita Desai, parallelism can be identified at different levels: word, phrase, and clause.

### Word Level Parallelism
At the word level, parallelism can often be found in the repetitive use of similar words to emphasize a theme or emotion. For example, the repeated use of words to describe the children's activities or the sensory experiences they have can reflect their excitement or the intensity of their play.

### Phrase Level Parallelism
At the phrase level, Desai often employs similar structures to convey the children's experiences or emotions. For instance, phrases describing the different games they play might mirror each other, creating a rhythm in the narrative. Phrases like "running through the garden" and "hiding behind the trees" illustrate the children’s excitement and the setting’s vibrancy through a similar syntactic structure.

### Clause Level Parallelism
At the clause level, you might find sentences or clauses that contain similar grammatical structures. For example, when describing the children and their actions, Desai might use clauses that start with "they" followed by similar verbs, such as "they laughed" and "they screamed," which emphasize their collective experience during play. These parallel structures often help build tension and highlight the contrasts between their carefree play and the deeper themes of isolation and existential contemplation present in the story.

### Conclusion
While specific quoted examples would require text analysis, the use of parallelism at these levels helps enhance the emotional depth and thematic resonance of the narrative in "Games at Twilight." Overall, looking for repetitive structures helps illustrate how the children’s innocent play contrasts with the more profound realizations they face as the story unfolds.

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