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Coder

Public contributions from visitors who posted under the name Coder.

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using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShipController : MonoBehaviour { private Rigidbody shipRB; public float shipMaxSpeed = 5; // The ship's MAX speed. public float...
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It's that time of year again, and we're going to be looking back at the best games of 2025. I'd like you to think of your favorite game from last year and, using at least 5 complete sentences, describe your favorite game...
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using System.Collections; using System.Collections.Generic; using UnityEngine; public class Controller : MonoBehaviour { public Rigidbody rb; public float jumpForce; public float speed; public float moveX; public float m...
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using System.Collections; using System.Collections.Generic; using UnityEngine; public class Controller : MonoBehaviour { public Rigidbody rb; public float jumpForce; public float speed; public float moveX; public float m...
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using System.Collections; using System.Collections.Generic; using UnityEngine; public class Controller : MonoBehaviour { public Rigidbody rb; public float jumpForce; public float speed; public float moveX; public float m...
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Make me a script for a monster slowly following the player, it will follow the player in straight paths always lookin at the player.
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What is "documentation" for programmers/ game designers? Proper commenting in your code. A copyright to a product or coding language. A user's manual on how to use programming languages or programs. A printed out version...
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using UnityEngine; public class MonsterBehavior : MonoBehaviour { [Header("Target")] public Transform target; // Assign player transform in inspector (or use tag auto-find below) [Header("Movement")] public float moveSpe...
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Make a MonsterBehavior script in Unity that makes a monster slowly follow and look at you over time.
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