draw = function() { fill(0, 255, 68); // start color
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draw = function() {fill(0, 255, 68); // start color if (mouseIsPressed) { fill(33, 112, 52); // click color } rect(50, 150, 250,
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1 answer
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asked by
shrek
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91 views
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draw = function() {fill(0, 255, 68); // start color if (mouseIsPressed&&mouseX>50&&mouseX>250&&mouseY<150&&mouseX<400) {
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1 answer
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asked by
shrek
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79 views
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draw = function() {fill(0, 255, 68); // start color if (mouseIsPressed&&mouseX>50&&mouseX>250&&mouseY<150&&mouseX<400) {
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1 answer
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asked by
shrek
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69 views
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1 answer
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17 views
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1 answer
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9 views
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11 answers
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asked by
Connexus student
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15 views
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1 answer
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asked by
joe
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55 views
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1 answer
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5 views
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Question: 2The following program should draw a circle on the screen 1 function start(){ 2 var circle = new Circle(40); 3
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1 answer
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65 views
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Question: 22Consider the following code snippet: function start(){ drawCircle(40, Color.red, 100, 300); drawCircle(50,
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1 answer
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56 views