Which of the following is a risk specific to online gaming?


• chatting with people you don't know
• role-playing
• personal power
• community building

1 answer

Chatting with people you don't know is a risk specific to online gaming. There is a possibility that players may communicate with strangers through chat functions or messaging systems within gaming platforms. As such, this can put individuals at risk of being exposed to cyber predators or cyberbullying. Therefore, it is important to practice online safety measures and not share personal information with strangers while playing online games.