The likely challenge for designers when creating a game based on player skill is "ensuring that both beginners and experts have a fulfilling experience." Balancing the game's difficulty and making it enjoyable for players with varying skill levels can be quite challenging.
Which of the following is a likely challenge for designers when creating a game based on player skill? (1 point) Responses ensuring that both beginners and experts have a fulfilling experience ensuring that both beginners and experts have a fulfilling experience the difficulty of introducing too many mechanics in the game the difficulty of introducing too many mechanics in the game creating increasingly difficult levels creating increasingly difficult levels incorporating a complex narrative
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