All of the options listed can be considered potential byproducts of increased production of computation devices, but if you are looking for the most direct byproduct related to the production aspect itself, it would be pollution. This is because the manufacturing processes for electronic devices can lead to environmental pollution.
However, if the context of the question is about societal impacts rather than environmental ones, responses like automation, cyberterrorism, and gaming addiction also reflect consequences of increased computation capabilities and device usage.
In summary, if you have to choose one based purely on production, pollution is the most applicable.