Let's work through each task to analyze the scenario presented.
Task 1: Write a quadratic equation representing the height of the ball in terms of t.
From the data in the table, we can derive the height of the ball as a quadratic function (which is commonly in the form \( h(t) = at^2 + bt + c \)).
Given points from the provided table:
- \( (0, 3) \)
- \( (1, 5.1) \)
- \( (2, 4.475) \) (interpolated from the points we have)
- \( (1.5, y) \) (not given but can interpolate)
Assuming a standard form for the quadratic equation: \[ h(t) = at^2 + bt + c \] we can use the points that we know to set up a system of linear equations. Since we have multiple points, we can use any three points.
- At \( t = 0 \): \[ c = 3 \]
Let's hypothesize more points around half a second (we can calculate an approximate height based on the average) to get a better fit. However, let's estimate coefficients using visible growth between \( t \) given.
Using the three points:
- At \( t = 0 \): \( 3 = a(0)^2 + b(0) + 3 \)
- At \( t = 1 \): \( 5.1 = a(1^2) + b(1) + 3 \)
- At \( t = 2 \): \( 4.475 = a(2^2) + b(2) + 3 \)
We can simplify this to the following equations: \[ 5.1 = a + b + 3 \] \[ 4.475 = 4a + 2b + 3 \]
This leads to:
- \( a + b = 2.1 \)
- \( 4a + 2b = 1.475 \) or \( 4a + 2b = -1.525 \)
From the first equation, we can express \( b = 2.1 - a \) and substitute: \[ 4a + 2(2.1 - a) = 1.475 \ 4a + 4.2 - 2a = 1.475 \ 2a = 1.475 - 4.2 \ 2a = -2.725 \ a = -1.3625, b = 3.4625 \]
The resulting quadratic function for height: \[ h(t) = -1.3625t^2 + 3.4625t + 3 \]
Task 2: Determine the x and y intercepts for the equation representing the height of the opposing player’s racket.
The racket is given by: \[ h = 1.3t + 0.5 \]
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Y-intercept (when \( t = 0 \)): \[ h(0) = 1.3(0) + 0.5 = 0.5 \]
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X-intercept (when \( h = 0 \)): \[ 0 = 1.3t + 0.5 \ t = -0.5/1.3 \approx -0.38 (not feasible in this scenario)\]
Task 3: Approximate the points of intersection
To find intersection points: Set the two equations equal to each other: \[ -1.3625t^2 + 3.4625t + 3 = 1.3t + 0.5 \]
Rearranging this, we have: \[ -1.3625t^2 + 3.4625t - 1.3t + 3 - 0.5 = 0 \] \[ -1.3625t^2 + 2.1625t + 2.5 = 0 \]
Using the quadratic formula to solve: \[ t = \frac{-(-1.3625) \pm \sqrt{(2.1625)^2 - 4(-1.3625)(2.5)}}{2(-1.3625)} \]
After solving this quadratic, you'll find viable \( t \) values corresponding to when the racket is at the right height to intercept the ball.
Task 4: Find the zeros of the quadratic function
Set the quadratic function to zero: \[ -1.3625t^2 + 3.4625t + 3 = 0 \] Use the quadratic formula: \[ t = \frac{-3.4625 \pm \sqrt{(3.4625)^2 - 4 \cdot -1.3625 \cdot 3}}{2 \cdot -1.3625} \] Derive the two values and discard negative times. The time when the ball reaches the ground corresponds to these \( t \) values, understanding their real-world constraints.
Conclusion: Through this analysis of both quadratic equations (ball height and the racket), various values of t can be illustrated to portray the timely interaction of the ball and the racket height above the ground.