The students would need to obtain a proprietary license for the game engine if they want to retain the code and keep any revenue generated from selling their game. A proprietary license typically allows developers to use the software for commercial purposes while keeping their own code private.
Students are using a game engine to develop their games in a class at school. After they have completed their game, they decide they want to try to sell it. What type of licensing would they need to obtain for the game engine to be able to keep the code in the game?(1 point)
Responses
proprietary
proprietary
noncommercial
noncommercial
freeware
freeware
permissive
1 answer