Reese is creating a game with a narrative design style where the player can make choices that impact the development of the
story through side stories and multiple story arcs. What aspect of this design decision is MOST attractive for players?
(1 point)
The game can be replayed multiple times with different outcomes.
The game builds on familiar mechanics from other games of the same genre.
Players can work on complex maneuvers and gain experience for more difficult levels.
The game is easy to beat if you don't choose the side stories.
1 answer
The game can be replayed multiple times with different outcomes.