Mona is using an experience-based design style. This style emphasizes the player's journey and interaction with the game, particularly how completing challenges unlocks new narrative elements.
Mona is creating a game with a linear storyline throughout which the character participates in mini-challenges. Each successful challenge unlocks the next chapter of the story. Which of the following design styles is Mona using? (1 point) Responses world world experience-based experience-based narrative narrative systems
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