Model a desert community where 60% is houses, 10% is shops, and 30% is parks.

The area of the community that is houses is represented by
squares.
The area of the community that is shops is represented by
squares.
The area of the community that is parks is represented by
squares.

1 answer

To model the desert community based on the given percentages, we can represent the entire community as a visual grid of squares. Let's start by defining the total area of the community and then calculating the area for each category.

Step 1: Define Total Area

Let's assume the total area of the community is represented by 100 squares. This makes it easier to calculate the area dedicated to houses, shops, and parks according to the given percentages.

Step 2: Calculate Areas

  1. Houses (60% of total area) \[ \text{Area of Houses} = 60% \times 100 = 60 \text{ squares} \]

  2. Shops (10% of total area) \[ \text{Area of Shops} = 10% \times 100 = 10 \text{ squares} \]

  3. Parks (30% of total area) \[ \text{Area of Parks} = 30% \times 100 = 30 \text{ squares} \]

Step 3: Represent the Community

Now that we have calculated the areas, we can represent the community visually with squares.

Example Representation

H = House
S = Shop
P = Park

HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH (60 squares of Houses)
SSSSSSSSSS (10 squares of Shops)
PPPPPPPPPPPPPPPPPPPPPPPPPPPPPP (30 squares of Parks)

Summary

  • Houses: 60 squares
  • Shops: 10 squares
  • Parks: 30 squares

This gives you a basic model of the desert community with the specified percentages allocated to each type of area.