Let's analyze the code step by step, considering Karel's starting position and the commands given:
- Starting Position: Karel starts at Row 1, Column 1, facing East.
- Code Execution:
move();
→ Karel moves to Row 1, Column 2.putBall();
→ Karel places a ball at Row 1, Column 2.move();
→ Karel moves to Row 1, Column 3.move();
→ Karel moves to Row 1, Column 4.move();
→ Karel moves to Row 1, Column 5.move();
→ Karel tries to move to Row 1, Column 6, but in a 5x5 world, Row 1, Column 6 is outside of the grid.
Since Karel would be attempting to move outside the boundaries of the world, this action would cause Karel to "crash into a wall" when it tries to move to Row 1, Column 6.
Thus, the correct answer is: Karel will crash into a wall.