To make the footsteps of the enemies louder the closer they are to the main character, Jackie will need to adjust spatial audio. This technique allows sounds to change in volume and pitch based on the relative positioning of the sound source (in this case, the enemies) to the listener (the main character), creating a more immersive experience.
Jackie is creating a game where the main character must avoid enemies. If Jackie wants to make the footsteps of the enemies louder the closer they are to the main character what will need to be adjusted?
(1 point)
Responses
viewport
viewport
spatial audio
spatial audio
LODs
LODs
field of view
11 answers
(1 point)
Responses
point lighting
point lighting
directional lighting
directional lighting
spotlighting
spotlighting
timed lighting
Quinton should use point lighting. Point lights emit light in all directions from a single point, similar to how a light bulb works, making them suitable for simulating office light bulbs in his scene.
(1 point)
Responses
viewport
viewport
spatial audio
spatial audio
LODs
LODs
field of view
Walter can adjust the field of view. This property determines how much of the scene is visible through the camera at any given time, affecting the overall perspective and immersion in the scene.
(1 point)
Responses
size
size
collisions
collisions
particles
particles
lights
The correct response is size. In programming and game development, a variable is a value that can change (or vary) and is used to store information, such as the size of an object. The other options (collisions, particles, lights) refer to concepts or components rather than variables.
(1 point)
Responses
user interface
user interface
script
script
LODs
LODs
viewport
Kai needs to edit the script. By writing or modifying the script, he can implement the logic that maps the arrow keys to the movement mechanics for the main character. This is typically done through code that detects key presses and translates them into character movement actions.
(1 point)
Responses
point lighting
point lighting
directional lighting
directional lighting
spotlighting
spotlighting
timed lighting
Jenifer should use directional lighting. Directional lights simulate sunlight or a strong light source that illuminates the entire scene uniformly, making them ideal for lighting an entire level consistently.