Jackie is creating a game where the main character must avoid enemies. If Jackie wants to make the footsteps of the enemies louder the closer they are to the main character what will need to be adjusted? (1 point) Responses viewport viewport spatial audio spatial audio LODs LODs field of view

1 answer

To make the footsteps of the enemies louder the closer they are to the main character, Jackie will need to adjust spatial audio. Spatial audio allows for sound to change in volume and direction based on the position of the sound source relative to the listener, which is essential for creating an immersive experience in a game.