In this activity, you will create a series of simple shapes using the commands that you have learned up to this point.

Create a square, a rectangle, triangle, hexagon and a circle. These shapes should not touch.

1 answer

To create a series of simple shapes such as a square, rectangle, triangle, hexagon, and circle without them touching, you can use a programming language or a graphic design software that allows you to define shapes. Below, I will provide a pseudo-code representation of how to create these shapes in a visual context.

Pseudo-code to Create Shapes

1. Set the canvas size (e.g., 500x500 pixels)
2. Clear the canvas

3. Draw a square:
   - Set the position for the square (e.g., top-left at (50, 50))
   - Set the size (e.g., 100x100 pixels)
   - Draw the square

4. Draw a rectangle:
   - Set the position for the rectangle (e.g., top-left at (200, 50))
   - Set the size (e.g., 150x100 pixels)
   - Draw the rectangle

5. Draw a triangle:
   - Define the vertices of the triangle (e.g., points (50, 200), (100, 200), (75, 150))
   - Draw the triangle

6. Draw a hexagon:
   - Define the starting position (e.g., top-left at (200, 200))
   - Use a predetermined method to calculate the vertices of the hexagon (e.g., a circumcircle of 50 pixels)
   - Draw the hexagon

7. Draw a circle:
   - Set the position for the circle (e.g., center at (400, 100))
   - Set the radius (e.g., 50 pixels)
   - Draw the circle

8. End

Descriptions of Why Shapes Don't Touch

  • Each shape is placed at a specific coordinate that ensures there is enough gap between them.
  • For example, the square and rectangle are both placed in the top half of the canvas but remain apart by an ample number of pixels.
  • The triangle is placed below the square, ensuring there is enough space.
  • The hexagon is placed next to the triangle, while the circle is placed further to the right.

Note

If you're using a specific programming language or environment, you may need to adapt the code accordingly (e.g., using turtle graphics in Python or drawing functions in a web context like HTML5 Canvas). If you need help with a specific programming language, please let me know!

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