Asked by Mokaer

How do I go about coding this program in Java?

Write a class called PocketChange that models a handful of change you
might find in your pocket. The class has the following specifications:
Instance Variables - all instance variables are private!
o int toonies - the number of toonies in the user's pocket
o int loonies - the number of loonies in the user's pocket
o int quarters - the number of quarters in the user's pocket
o int dimes - the number of dimes in the user's pocket
o int nickels - the number of nickels in the user's pocket
o int pennies - the number of pennies in the user's pocket
Methods:
o PocketChange() - default constructor assigns 0 as a default value
to all instance variables.
o PocketChange(toonies, loonies, quarters, dimes, nickels,
pennies) - sets the values of all the instance variables to the
programmer-specified parameter values.
o Accessor and mutator methods for each instance variable - all
coin values must be 0 or positive values. Exceptions should be
thrown if an attempt is made to set an instance variable to a
negative value.
o calcAmount() - This method calculates and returns the total
amount of money in the user's pocket, based on the values in
each of the instance variables.
o toString() - returns a String with the following format:
o Toonies: t
o Loonies: L
o Quarters: q
o Dimes: d
o Nickels: n
Pennies: p
where t, L, q, d, n, and p are the number of toonies, loonies, quarters,
dimes, nickels and pennies.

Answers

There are no human answers yet.
There are no AI answers yet. The ability to request AI answers is coming soon!

Related Questions