The correct response to how the ideas in the texts differ when it comes to the impact of video games on mental health is:
"Video Games Should Be Considered a Sport" claims video games don't affect mental health, but "Gamers are Not Athletes" explains why eSport gamers may have poor mental health.
In "Video Games Should Be Considered a Sport," the focus is primarily on the positive aspects of video gaming, such as improved reflexes and mental agility, without addressing any potential negative impacts on mental health. On the other hand, "Gamers Are Not Athletes" emphasizes the negative effects of video gaming on mental health, citing issues like addiction and the risk of neurological disorders. Thus, the two texts present different perspectives on the impact of video games on mental health.