For which of the following reasons would game designers include cutscenes in their games?
(1 point)
Responses
to provide a choose-your-own-adventure experience
to provide a choose-your-own-adventure experience
to sharpen the graphics of the game
to sharpen the graphics of the game
to advance the plot using non-interactive sequences
to advance the plot using non-interactive sequences
to provide a method for gamers to stop playing the game before the storyline is complete
5 answers
to advance the plot using non-interactive sequences
Tariq is writing the code for his videogame using PlayCanvas. What type of conditional statement should Tariq use if an if statement has two potential outcomes?
(1 point)
Responses
switch statement
switch statement
if statement
if statement
if/else statement
if/else statement
causal statement
(1 point)
Responses
switch statement
switch statement
if statement
if statement
if/else statement
if/else statement
causal statement
if/else statement
Dara is designing a videogame using PlayCanvas. Which type of conditional does Dara use to check if a condition is true before running a block of code?
(1 point)
Responses
if conditional
if conditional
switch conditional
switch conditional
design conditional
design conditional
variable conditional
(1 point)
Responses
if conditional
if conditional
switch conditional
switch conditional
design conditional
design conditional
variable conditional
if conditional