For which of the following reasons would game designers include cutscenes in their games?

(1 point)
Responses

to provide a choose-your-own-adventure experience

to provide a choose-your-own-adventure experience

to sharpen the graphics of the game

to sharpen the graphics of the game

to advance the plot using non-interactive sequences

to advance the plot using non-interactive sequences

to provide a method for gamers to stop playing the game before the storyline is complete

5 answers

to advance the plot using non-interactive sequences
Tariq is writing the code for his videogame using PlayCanvas. What type of conditional statement should Tariq use if an if statement has two potential outcomes?

(1 point)
Responses

switch statement

switch statement

if statement

if statement

if/else statement

if/else statement

causal statement
if/else statement
Dara is designing a videogame using PlayCanvas. Which type of conditional does Dara use to check if a condition is true before running a block of code?

(1 point)
Responses

if conditional

if conditional

switch conditional

switch conditional

design conditional

design conditional

variable conditional
if conditional