Craig is developing a game that requires the players to control the physics of a speedboat as they navigate around obstacles. The boat itself does not change, but the course offers various challenges to the players. Players earn points by beating their previous scores. Which of the following design types is Craig using? (1 point) Responses systems systems copycat copycat narrative narrative player skill

1 answer

Craig is using a "player skill" design type. This is indicated by the players’ ability to improve their scores by navigating obstacles, which relies on their skill in controlling the speedboat.