code for my roblox game to make the player in first person only

1 answer

To force a player into first-person view in your Roblox game, you can set the CameraType property of the player's Camera to Enum.CameraType.Locked or use UserInputService to lock the camera in first-person mode. Here's a basic script you can use to achieve this.

First, make sure this script is placed in StarterPlayerScripts so it runs for each player when they join the game.

Here's a simple LocalScript that forces the player into first-person view:

-- LocalScript placed in StarterPlayerScripts

local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Camera = workspace.CurrentCamera

-- Function to set camera to first-person
local function setCameraToFirstPerson()
    Camera.CameraType = Enum.CameraType.Custom    -- Switch to custom camera type
    Camera.FieldOfView = 70                       -- Optional: set your desired FOV
    Player.Character.Humanoid:GetPropertyChangedSignal("CameraMode"):Connect(function()
        if Player.Character.Humanoid.CameraMode ~= Enum.CameraMode.LockFirstPerson then
            Player.Character.Humanoid.CameraMode = Enum.CameraMode.LockFirstPerson
        end
    end)
end

-- Ensure the camera is in first-person when the player spawns
Player.CharacterAdded:Connect(function(character)
    wait(1) -- Wait for the character to fully load
    setCameraToFirstPerson()
end)

-- Set the camera initially when the script runs
if Player.Character then
    setCameraToFirstPerson()
end

Explanation:

  • This script listens for when the player's character is added. When this happens, it calls the setCameraToFirstPerson function.
  • The function sets the camera mode to locked first-person view.
  • It also connects to the GetPropertyChangedSignal of the Humanoid to enforce that the camera mode remains in first-person.

Notes:

  • Keep in mind that this script will prevent players from switching to third-person view. Make sure this fits your game design.
  • Always test your game after implementing such features to ensure everything works as expected and provides the right experience for players.
  • You may want to provide players with an option to toggle first-person mode since some players may prefer different perspectives.