A point is rotated about the origin it’s coordinates are p (-4 10 )

1 answer

To rotate a point around the origin in a 2D coordinate system, you can use the following formulas based on the angle θ (in degrees or radians):

For a rotation by an angle θ:

  • The new x-coordinate x is calculated as: x=xcos(θ)ysin(θ)
  • The new y-coordinate y is calculated as: y=xsin(θ)+ycos(θ)

Given the point p(4,10), you need to specify an angle of rotation θ to compute the new coordinates after the rotation. Please provide the angle of rotation you'd like to apply!