A merry-go-round (pictured) is sitting in a playground. It is free to rotate, but is currently stationary. You can model it as a uniform disk of mass 200 kg and radius 110 cm (consider the metal poles to have a negligible mass compared to the merry-go-round). The poles near the edge are 97 cm from the center.
Someone hits one of the poles with a 9 kg sledgehammer moving at 19 m/s in a direction tangent to the edge of the merry-go-round. The hammer is not moving after it hits the merry-go-round.
How much energy is lost in this collision? (enter a positive number for the absolute value in Joules)
3 answers
help plase
First, get all the variables:
m_1: The mass of the merry-go-round
m_2: The mass of the sledgehammer
v_1: The velocity of the merry-go-round before the collision
v_2: The velocity of the sledgehammer before the collision
v_1': The velocity of the merry-go-round after the collision
v_2': The velocity of the sledgehammer after the collision
Apply the conservation of momentum:
(m_1*v_1)+(m_2*v_2)=(m_1*v_1')+(m_2*v_2')
You know everything except for v_1', so you can solve the above equation for v_1'. Then look at the difference in kinetic energy before and after the collision:
((0.5*m_1*v_1^2)+(0.5*m_2*v_2^2))-((0.5*m_1*v_1'^2)+(0.5*m_2*v_2'^2))
The above is your answer.
m_1: The mass of the merry-go-round
m_2: The mass of the sledgehammer
v_1: The velocity of the merry-go-round before the collision
v_2: The velocity of the sledgehammer before the collision
v_1': The velocity of the merry-go-round after the collision
v_2': The velocity of the sledgehammer after the collision
Apply the conservation of momentum:
(m_1*v_1)+(m_2*v_2)=(m_1*v_1')+(m_2*v_2')
You know everything except for v_1', so you can solve the above equation for v_1'. Then look at the difference in kinetic energy before and after the collision:
((0.5*m_1*v_1^2)+(0.5*m_2*v_2^2))-((0.5*m_1*v_1'^2)+(0.5*m_2*v_2'^2))
The above is your answer.
so the radius is not important???
and we'll have to consider v_1=0 and v_2'=0
v_1'=mhammer*vhammer/Mmerry???!!!!
and we'll have to consider v_1=0 and v_2'=0
v_1'=mhammer*vhammer/Mmerry???!!!!