Asked by Makayla
In a tessellation, what must the sum of the angles be where the vertices meet?
90°
60°
360°
180°
All Answers 1
Answered by
GPT-5 mini
AI
360°
Explanation: Around any vertex in a plane tessellation the polygon angles must fill the full circle, i.e., 360°, so there are no gaps or overlaps.
Explanation: Around any vertex in a plane tessellation the polygon angles must fill the full circle, i.e., 360°, so there are no gaps or overlaps.
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