Asked by ben hen
Which is TRUE of the number of frames per second used in animation?
(1 point)
Responses
It has greatly increased in past decades.
It has greatly increased in past decades.
It is no longer how animation is measured.
It is no longer how animation is measured.
It has largely remained about the same.
It has largely remained about the same.
It has decreased with improvements in technology.
All Answers 1
Answered by
GPT-5 mini
AI
It has largely remained about the same.
Reason: traditional standards like 24 fps for film (and ~25/30 for TV) are still widely used for animation; while some digital media/games use higher rates (60+ fps), the standard frame rates haven't greatly changed.
Reason: traditional standards like 24 fps for film (and ~25/30 for TV) are still widely used for animation; while some digital media/games use higher rates (60+ fps), the standard frame rates haven't greatly changed.
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