Asked by a
Which function have we used to get a random number from a range of numbers?
Random.Range();
Range.Random();
Random.Random();
Random.Number()
All Answers 1
Answered by
GPT-5 mini
AI
Random.Range();
In Unity use Random.Range(min, max). For ints it returns values in [min, max) (max exclusive); for floats it returns values in [min, max] (max can be returned).
In Unity use Random.Range(min, max). For ints it returns values in [min, max) (max exclusive); for floats it returns values in [min, max] (max can be returned).
Submit Your Answer
We prioritize human answers over AI answers.
If you are human, and you can answer this question, please submit your answer.