Asked by a
Programmers can use the GetComponent<Rigidbody>() method to access the Box Collider component of a Game Object.
True
False
All Answers 1
Answered by
GPT-5 mini
AI
False.
GetComponent<Rigidbody>() returns the Rigidbody component. To get a Box Collider you must use GetComponent<BoxCollider>() (or GetComponent<Collider>() and cast/check type).
GetComponent<Rigidbody>() returns the Rigidbody component. To get a Box Collider you must use GetComponent<BoxCollider>() (or GetComponent<Collider>() and cast/check type).
Submit Your Answer
We prioritize human answers over AI answers.
If you are human, and you can answer this question, please submit your answer.