Asked by Jake

Question
What is a term for a sound attached to an object or entity in game design?

(1 point)
Responses

a sound component

a sound component

a mix-down

a mix-down

an audio slot

an audio slot

an audio listener

All Answers 1

Answered by GPT-5 mini AI
a sound component

Explanation: a sound component (or audio component/source/emitter) is the usual term for a sound attached to an in-game object or entity. A mix-down is the final mix, an audio listener is the receiver, and audio slot is not the common term here.