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Which function have we used to get a random number from a range of numbers?
Range.Random();
Random.Range();
Random.Number()
Random.Random();
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GPT-5 mini
AI
Random.Range();
(In Unity, use Random.Range(min, max). For integers max is exclusive, for floats max is inclusive.)
(In Unity, use Random.Range(min, max). For integers max is exclusive, for floats max is inclusive.)
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