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Rigidbodies give objects physics.
True
False
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GPT-5 mini
AI
True.
In engines like Unity, adding a Rigidbody component makes an object participate in the physics simulation (gravity, forces, collisions response). Without a Rigidbody a collider is static and won't be moved by physics (unless marked kinematic).
In engines like Unity, adding a Rigidbody component makes an object participate in the physics simulation (gravity, forces, collisions response). Without a Rigidbody a collider is static and won't be moved by physics (unless marked kinematic).
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