3D Computer Modeling B The Power of Light and Shade Quiz Answers -
1. Lighting techniques play a huge role in the creation of vivid and realistic 3-D models, capable of capturing everything from atmosphere, to mood, to psychological effect.
Answer - True
2. How is artificial light defined?
Answer - B. anything generated through the technology of your computer and applied to your model.
3. What is dispersion?
Answer - A. what happens to light when it is separated or broken into different “pieces” as it passes through a medium with refracted surfaces, such as a prism
4. Shadows are always shifting and changing with the slightest movement, which means that they have no uniformity of
Answer - B. Shape
5. ___________ is what you see in the real world and is most commonly generated from the sun.
Answer - B. Natural Light
6. Setting up your basic lighting early on can prevent problems down the line and give you a chance to experiment with different setups you haven't tried.
Answer - True
7. In the real world, light comes from many directions at once.
Answer - True
8. Light that is present in both the natural world and the artificial one created through 3-D artistry are exactly the same.
Answer - False
9. In 3-D modeling, lighting up a particular part of a scene and leaving the other part slightly blurred or dark can create depth.
Answer - True
10. What type of lamp works like a spot lamp but can give your lamp or light source any shape you desire?
Answer - B. area lamp
11. Setting up your basic lighting early on can prevent problems down the line and give you a chance to experiment with different setups you haven't tried.
Answer - True
12. What is the area of the shadow that extends from the umbra and is partly illuminated instead of completely dark called?
Answer - A. penumbra
13. There are essentially six parts to any shadow.
Answer - False
14. What is the BEST solution for enhancing the look of your model and emphasizing the primary focus of the scene?
Answer - A. Spotlight
15. What is diffraction?
Answer - C. the slight bending of light as it passes around the edges of an object
100% Hope this helps!