Question
The
Great Universal Undo
Copyright © Savvas Learning Company LLC. All Rights Reserved.
NOTES
I
f Alexander Dillahunt wasn’t the world’s worst typist, he was
close. But that was okay. Fixing mistakes on a computer was
a snap—especially if you caught them right away. That was the
beauty of the Undo, Alexander thought: a tiny backwards arrow at
the top of the screen that performed magic, allowing the user to go
back to a more perfect, mistake-free moment in time.
That’s how Alexander Dillahunt got it into his head to create
the Universal Undo. The Universal Undo would do nothing short
of “taking back” the last thing a person did.
Making a working model was simple. All Alexander needed to
do was figure out how to take something in 2-D and make it 4-D
(skipping over 3-D completely) and then get the whole thing to fit
inside his smartphone. Finally, after a few weeks of trial and error,
the Universal Undo was ready for a test run.
Alexander went into the kitchen and stood in front of the
refrigerator. From there he walked to the cupboard. He waited a
few seconds, then hit Universal Undo on his smartphone. Presto!
Alexander was back at the refrigerator. He walked to the stove.
He waited, hit Universal Undo—and there he was, back at the
refrigerator again. Action undone!
Alexander took his new invention outside. By the traffic lights,
he ran into Mrs. Bieberman, who was carrying a bag of groceries
and holding the hand of her 3-year-old son Tommy.
1
2
3
4
5
This selection is an example of
a fictional narrative, a type of
writing in which the author tells
a story about made-up characters
and events. This is the type of
writing you will develop in the
Performance-Based Assessment at
the end of the unit.
As you read, consider how the
author makes the characters and
situation interesting. Mark the
text to help answer this question:
How does the author keep the
reader interested and make the
flow of events clear?
LAUNCH TEXT | FICTIONAL NARRATIVE
UNIT 4 INTRODUCTION
276 UNIT 4 • IMAGINATION
! WORD NETWORK FOR IMAGINATION
Vocabulary A Word Network is
a collection of words related
to a topic. As you read the
selections in this unit, identify
interesting words related to the
idea of imagination and add
them to your Word Network.
For example, you might begin
by adding words from the
Launch Text, such as invention,
excitement, and discovery.
Continue to add words as you
complete this unit.
Tool Kit
Word Network Model
Copyright © Savvas Learning Company LLC. All Rights Reserved.
NOTES
ESSENTIAL QUESTION: Where can imagination lead?
“Hello Mrs. Bieberman! Hi Tommy!” Alexander called out. He
smiled. “That’s a really silly hat you’re wearing, Mrs. Bieberman!”
Then he tapped his smartphone. If everything worked, his last
comment would be Undone.
“Hello yourself, Alexander!” exclaimed Mrs. Bieberman.
Good! thought Alexander. She hadn’t heard it! Flushed with
excitement, he continued. “You know, your little boy looks like a
toad.” He paused, waiting for a response.
“
I do not not look like a toe!” Tommy wailed and, still
blubbering, started to play his video game. Had Alexander tapped
Undo—or just imagined it? He couldn’t remember.
“He can’t go long without his game,” Mrs. Bieberman said,
sighing. “And only three years old.” Alexander hadn’t started
playing video games until he was nine.
“I want a cookie!” said Tommy suddenly, tugging at the hem of
his mother’s skirt. Mrs. Bieberman reached into a bag of cookies
and pulled one out. “I’ll give you just one, Tommy.” Tommy
grabbed it and stuffed it in his mouth.
“How’s your mother?” asked Mrs. Bieberman. “I should call her.”
Alexander was aware of a tap tapping sound.
Mrs. Bieberman reached into a bag of cookies and pulled one
out. “I’ll give you just one, Tommy.”
Alexander froze. How could he have missed it? He’d read all about
multiple discovery—the idea that most inventions are made by
a number of different people in different places at the same time.
How could he have thought he was the only one?
“’Bye Mrs. Bieberman, Tommy” said Alexander in a shaky voice.
Tommy, his mouth crammed with cookie, looked into
Alexander’s eyes and hit a button on his video game. Tap, tap-tap
.
Mrs. Bieberman reached into a bag of cookies and pulled one
out. “I’ll give you just one, Tommy.” ❧
Write an objective summary of “The Great Universal Undo.” An
objective summary is a concise, complete, and accurate overview of a
text. It should not include a statement of your opinion or an analysis.
WRITE LIKE A 6TH GRADER
Great Universal Undo
Copyright © Savvas Learning Company LLC. All Rights Reserved.
NOTES
I
f Alexander Dillahunt wasn’t the world’s worst typist, he was
close. But that was okay. Fixing mistakes on a computer was
a snap—especially if you caught them right away. That was the
beauty of the Undo, Alexander thought: a tiny backwards arrow at
the top of the screen that performed magic, allowing the user to go
back to a more perfect, mistake-free moment in time.
That’s how Alexander Dillahunt got it into his head to create
the Universal Undo. The Universal Undo would do nothing short
of “taking back” the last thing a person did.
Making a working model was simple. All Alexander needed to
do was figure out how to take something in 2-D and make it 4-D
(skipping over 3-D completely) and then get the whole thing to fit
inside his smartphone. Finally, after a few weeks of trial and error,
the Universal Undo was ready for a test run.
Alexander went into the kitchen and stood in front of the
refrigerator. From there he walked to the cupboard. He waited a
few seconds, then hit Universal Undo on his smartphone. Presto!
Alexander was back at the refrigerator. He walked to the stove.
He waited, hit Universal Undo—and there he was, back at the
refrigerator again. Action undone!
Alexander took his new invention outside. By the traffic lights,
he ran into Mrs. Bieberman, who was carrying a bag of groceries
and holding the hand of her 3-year-old son Tommy.
1
2
3
4
5
This selection is an example of
a fictional narrative, a type of
writing in which the author tells
a story about made-up characters
and events. This is the type of
writing you will develop in the
Performance-Based Assessment at
the end of the unit.
As you read, consider how the
author makes the characters and
situation interesting. Mark the
text to help answer this question:
How does the author keep the
reader interested and make the
flow of events clear?
LAUNCH TEXT | FICTIONAL NARRATIVE
UNIT 4 INTRODUCTION
276 UNIT 4 • IMAGINATION
! WORD NETWORK FOR IMAGINATION
Vocabulary A Word Network is
a collection of words related
to a topic. As you read the
selections in this unit, identify
interesting words related to the
idea of imagination and add
them to your Word Network.
For example, you might begin
by adding words from the
Launch Text, such as invention,
excitement, and discovery.
Continue to add words as you
complete this unit.
Tool Kit
Word Network Model
Copyright © Savvas Learning Company LLC. All Rights Reserved.
NOTES
ESSENTIAL QUESTION: Where can imagination lead?
“Hello Mrs. Bieberman! Hi Tommy!” Alexander called out. He
smiled. “That’s a really silly hat you’re wearing, Mrs. Bieberman!”
Then he tapped his smartphone. If everything worked, his last
comment would be Undone.
“Hello yourself, Alexander!” exclaimed Mrs. Bieberman.
Good! thought Alexander. She hadn’t heard it! Flushed with
excitement, he continued. “You know, your little boy looks like a
toad.” He paused, waiting for a response.
“
I do not not look like a toe!” Tommy wailed and, still
blubbering, started to play his video game. Had Alexander tapped
Undo—or just imagined it? He couldn’t remember.
“He can’t go long without his game,” Mrs. Bieberman said,
sighing. “And only three years old.” Alexander hadn’t started
playing video games until he was nine.
“I want a cookie!” said Tommy suddenly, tugging at the hem of
his mother’s skirt. Mrs. Bieberman reached into a bag of cookies
and pulled one out. “I’ll give you just one, Tommy.” Tommy
grabbed it and stuffed it in his mouth.
“How’s your mother?” asked Mrs. Bieberman. “I should call her.”
Alexander was aware of a tap tapping sound.
Mrs. Bieberman reached into a bag of cookies and pulled one
out. “I’ll give you just one, Tommy.”
Alexander froze. How could he have missed it? He’d read all about
multiple discovery—the idea that most inventions are made by
a number of different people in different places at the same time.
How could he have thought he was the only one?
“’Bye Mrs. Bieberman, Tommy” said Alexander in a shaky voice.
Tommy, his mouth crammed with cookie, looked into
Alexander’s eyes and hit a button on his video game. Tap, tap-tap
.
Mrs. Bieberman reached into a bag of cookies and pulled one
out. “I’ll give you just one, Tommy.” ❧
Write an objective summary of “The Great Universal Undo.” An
objective summary is a concise, complete, and accurate overview of a
text. It should not include a statement of your opinion or an analysis.
WRITE LIKE A 6TH GRADER
Answers
Answered by
GPT-4o mini
"The Great Universal Undo" is a fictional story about a character named Alexander Dillahunt, who struggles with typing but loves the idea of fixing mistakes easily on a computer using the Undo button. Inspired by this concept, he invents a device called the Universal Undo, which allows him to "take back" his recent actions in real life. He tests it by moving around his kitchen and successfully rewinds his actions. When he encounters Mrs. Bieberman and her son Tommy, he tries to erase a rude comment he made using the device. Although he is excited about his invention, he experiences confusion when he wonders whether his comment was actually undone or just imagined. The story explores themes of imagination and invention, highlighting Alexander's realization that other people might also have similar ideas.