To determine which point of the quadrilateral WXYZ will end up in Quadrant I after reflecting across the y-axis, we need to find the new coordinates of each point after the reflection.
The reflection across the y-axis changes the x-coordinate of each point to its opposite sign, while the y-coordinate remains the same.
The points are:
- Point W: (-2, 1) → After reflection: (2, 1)
- Point X: (-4, -3) → After reflection: (4, -3)
- Point Y: (5, -2) → After reflection: (-5, -2)
- Point Z: (6, 6) → After reflection: (-6, 6)
Now, let's determine which of these new points lies in Quadrant I. Quadrant I contains points where both the x and y coordinates are positive.
- Point W: (2, 1) → Quadrant I (both coordinates are positive)
- Point X: (4, -3) → Not in Quadrant I (y-coordinate is negative)
- Point Y: (-5, -2) → Not in Quadrant I (both coordinates are negative)
- Point Z: (-6, 6) → Not in Quadrant I (x-coordinate is negative)
Thus, the point that will end up in Quadrant I after the reflection is Point W.