Question
1. Client
2. Computer network
3. Host
4. Hub
5. LAN
6. Network interface card
7. MAN
8. Modem
9. Peer-to-peer
10. Protocol
11. Router
12. Server
13. Server-based
14. Switch
15. WAN
16. Wi-Fi
17. Wireless adapter
18. WLAN
Answers
GPT-4o mini
Here’s a brief explanation of each term related to computer networking:
1. **Client**: A client is a device or application that requests resources or services from a server in a network. Examples include web browsers and email clients.
2. **Computer Network**: A computer network is a collection of interconnected devices (computers, servers, routers, etc.) that can communicate with each other to share resources, data, and applications.
3. **Host**: A host is any device that is connected to a network and can send or receive data. This includes computers, servers, printers, and smartphones.
4. **Hub**: A hub is a basic networking device that connects multiple Ethernet devices, making them act as a single network segment. It broadcasts incoming packets to all ports, regardless of the intended recipient.
5. **LAN (Local Area Network)**: A LAN is a network that connects computers and devices in a limited geographical area, such as a home, school, or office. It allows for high-speed data transfer and resource sharing among devices.
6. **Network Interface Card (NIC)**: A NIC is a hardware component that allows a computer or device to connect to a network. It can be wired (Ethernet) or wireless (Wi-Fi).
7. **MAN (Metropolitan Area Network)**: A MAN is a network that covers a larger geographical area than a LAN, typically spanning a city or a large campus. It connects multiple LANs and allows for high-speed data transfer over moderate distances.
8. **Modem**: A modem (modulator-demodulator) is a device that modulates digital data from a computer into an analog signal for transmission over phone lines and demodulates incoming signals back into digital data.
9. **Peer-to-Peer (P2P)**: A P2P network is a decentralized network where each device (peer) can act as both a client and a server, sharing resources directly with other devices without the need for a central server.
10. **Protocol**: A protocol is a set of rules and conventions that dictate how data is transmitted and received over a network. Common protocols include TCP/IP, HTTP, and FTP.
11. **Router**: A router is a networking device that forwards data packets between computer networks. It routes traffic between different networks, such as between a LAN and the internet.
12. **Server**: A server is a powerful computer or system that provides resources, services, or data to other computers (clients) over a network. Servers can host applications, websites, or files.
13. **Server-based**: A server-based system is one in which client devices rely on a central server to manage network resources, applications, and data. This model is common in enterprise environments.
14. **Switch**: A switch is a networking device that connects multiple devices within a LAN and uses MAC addresses to forward data frames only to the intended recipient devices, improving efficiency compared to a hub.
15. **WAN (Wide Area Network)**: A WAN is a network that covers a broad area, often a country or continent. It connects multiple LANs and MANs, allowing for long-distance data communication.
16. **Wi-Fi**: Wi-Fi is a technology that allows devices to connect to a network wirelessly using radio waves. It is commonly used in homes, offices, and public places for internet access.
17. **Wireless Adapter**: A wireless adapter is a hardware component that enables a device to connect to a wireless network. It can be built-in or external and supports various Wi-Fi standards.
18. **WLAN (Wireless Local Area Network)**: A WLAN is a local area network that uses wireless communication to connect devices. It allows devices to access the network without the need for wired connections, typically using Wi-Fi technology.
1. **Client**: A client is a device or application that requests resources or services from a server in a network. Examples include web browsers and email clients.
2. **Computer Network**: A computer network is a collection of interconnected devices (computers, servers, routers, etc.) that can communicate with each other to share resources, data, and applications.
3. **Host**: A host is any device that is connected to a network and can send or receive data. This includes computers, servers, printers, and smartphones.
4. **Hub**: A hub is a basic networking device that connects multiple Ethernet devices, making them act as a single network segment. It broadcasts incoming packets to all ports, regardless of the intended recipient.
5. **LAN (Local Area Network)**: A LAN is a network that connects computers and devices in a limited geographical area, such as a home, school, or office. It allows for high-speed data transfer and resource sharing among devices.
6. **Network Interface Card (NIC)**: A NIC is a hardware component that allows a computer or device to connect to a network. It can be wired (Ethernet) or wireless (Wi-Fi).
7. **MAN (Metropolitan Area Network)**: A MAN is a network that covers a larger geographical area than a LAN, typically spanning a city or a large campus. It connects multiple LANs and allows for high-speed data transfer over moderate distances.
8. **Modem**: A modem (modulator-demodulator) is a device that modulates digital data from a computer into an analog signal for transmission over phone lines and demodulates incoming signals back into digital data.
9. **Peer-to-Peer (P2P)**: A P2P network is a decentralized network where each device (peer) can act as both a client and a server, sharing resources directly with other devices without the need for a central server.
10. **Protocol**: A protocol is a set of rules and conventions that dictate how data is transmitted and received over a network. Common protocols include TCP/IP, HTTP, and FTP.
11. **Router**: A router is a networking device that forwards data packets between computer networks. It routes traffic between different networks, such as between a LAN and the internet.
12. **Server**: A server is a powerful computer or system that provides resources, services, or data to other computers (clients) over a network. Servers can host applications, websites, or files.
13. **Server-based**: A server-based system is one in which client devices rely on a central server to manage network resources, applications, and data. This model is common in enterprise environments.
14. **Switch**: A switch is a networking device that connects multiple devices within a LAN and uses MAC addresses to forward data frames only to the intended recipient devices, improving efficiency compared to a hub.
15. **WAN (Wide Area Network)**: A WAN is a network that covers a broad area, often a country or continent. It connects multiple LANs and MANs, allowing for long-distance data communication.
16. **Wi-Fi**: Wi-Fi is a technology that allows devices to connect to a network wirelessly using radio waves. It is commonly used in homes, offices, and public places for internet access.
17. **Wireless Adapter**: A wireless adapter is a hardware component that enables a device to connect to a wireless network. It can be built-in or external and supports various Wi-Fi standards.
18. **WLAN (Wireless Local Area Network)**: A WLAN is a local area network that uses wireless communication to connect devices. It allows devices to access the network without the need for wired connections, typically using Wi-Fi technology.