To program a sprite to move with keyboard inputs in Scratch, you would typically use the following approach:
Snap two blocks together, one that says "when [direction arrow] key pressed" and the other "change [axis] by [amount]".
In Scratch, you would do this by adding a block that detects when a key (like the arrow keys) is pressed, and then use another block to change the sprite's position based on that input. For example:
- Use the block "when [up arrow] key pressed" to trigger movement.
- Follow it with the "change y by [amount]" block to move the sprite up.
- Repeat for the other directions (down, left, right) using appropriate axis changes.
This method allows for simple movement control in your Scratch project.