The correct answer is:
b. Immediate feedback for students
Gamification in the classroom often provides immediate feedback, which helps students understand their progress and areas for improvement in real-time.
a. Elimination for collaborative learning
b. Immediate feedback for students
c. Reduced need for student feedback
d. Decreased competition among students
1 answer
The correct answer is:
b. Immediate feedback for students
Gamification in the classroom often provides immediate feedback, which helps students understand their progress and areas for improvement in real-time.