Daring Guts

Carly and Veronica had bested 14 other competitors, and now it was down to the two in a winner-take-all final on their favorite game show. Each season, the show would pair 16 people together in a single-elimination tournament. Contestants would answer trivia questions, with a wrong answer leading to the completion of a simple challenge worth points The person with the most points won a chance to run an obstacle course worth additional prizes, but the biggest prize was advancing further into the tournament for the chance to win a $100,000 scholarship.
Carly had used her love of reference books to get this far. She rarely had to do the physical challenges such as balancing an egg on a spoon and running through a muddy pit. She watched and laughed at her foes as they failed challenge after challenge, just as her challengers laughed at her own clumsiness. It was all in good fun, until she answered the trivia questions with ease. She was a good sport, but it was hard for her competitors to find the same joy in being a bookworm as Carly had.
Veronica, on the other hand, had to rely on her athleticism to beat out her competitors. She did very well with questions based on textbook knowledge, but some questions were tough, and she wondered who had the time and energy to read encyclopedias to know the answers! However, her speed, agility, and balance helped her run through slime, race through water, and climb up hills with ease. When others had spent times in libraries preparing for the show, Veronica had spent time in the school gym with her coaches.
The final was a back-and-forth race. The person with the most points received a head start on the final obstacle course, and Carly knew that every second she could gain on Veronica was needed. But Veronica kept the score close by succeeding in the smaller physical challenges and relying on what she learned in school. When both saw the final course, they both gulped with surprise. It was a large mountain, with foam boulders blocking the way, icy paths hard to climb, and an orange liquid spewing from an opening at the top. Carly was happy she had a head start, but both were intimidated by the craggy structure. No matter Veronica's conditioning, this final obstacle and Carly's head start would be hard to overcome.

5
Select ALL the correct answers.
In which two ways does the setting contribute to Veronica's actions?
The game show allows Veronica to keep the score close by succeeding in physical challenges.
The game show causes Veronica not to use her athletic abilities because it puts more emphasis on trivia.
The rules of the game show penalize Veronica for her ability to quickly maneuver through the obstacles ahead of others.
The rules of the game show reward Veronica for her clumsiness and inability to answer questions.
The rules of the game show encourages Veronica to focus on her physical fitness over studying to answer the questions.

1 answer

The correct answers are:

  1. The game show allows Veronica to keep the score close by succeeding in physical challenges.
  2. The rules of the game show encourages Veronica to focus on her physical fitness over studying to answer the questions.

These options highlight how the game show setting influences Veronica's actions by allowing her to leverage her physical abilities and prioritizing her athletic skills.