To determine the rigid transformations that will map triangle
-
Translate vertex A to vertex D, and then reflect
across the line containing AC.- This transformation first translates
to and then reflects, which might not align with 's orientation.
- This transformation first translates
-
Translate vertex B to vertex D, and then rotate
around point B to align the sides and angles.- Translating
to is incorrect since we need to move to to maintain the triangle structure.
- Translating
-
Translate vertex B to vertex D, and then reflect
across the line containing AC.- Similar to option 2, translating
to isn't a fit for our required transformation.
- Similar to option 2, translating
-
Translate vertex A to vertex D, and then rotate
around point A to align the sides and angles.- This transformation starts with translating
to , which is appropriate, and rotating around can help align triangle with triangle correctly.
- This transformation starts with translating
Considering all options, the most appropriate transformation that correctly matches the description of moving triangle
Translate vertex A to vertex D, and then rotate