14 of 2014 of 20 Items

Question
(From "Easter Island: A Cautionary Tale" and "An Island of Questions", Illuminate)

Question: Which statement expresses a central idea in "Easter Island: A Cautionary Tale"?





Passage #1: Easter Island: A Cautionary Tale
1

Easter Island, also known as Rapa Nui, is an isolated island in the middle of the Pacific Ocean and 2,350 miles west of South America. Easter Island is most famous for its 600 huge stone sculptures that dot the island, some 250 of them looking out to sea like sentinels.

2

The island was formed by a huge volcano. It still has three extinct volcanoes, one of them around 1,600 feet high. Inhabitants of the island probably arrived from Polynesia around 318 A.D. They called their home Te Pito o Te Henua, or “Center of the World.”

3

Rapa Nui once was home to around 7,000 people, many who were skilled stone carvers. Most sculptures were carved at the base of Rano Raraku, an extinct volcano, and then they were carried to different spots around the island. The sculptures were as large as 33 feet long and weighed as much as 80 tons, so transporting them was no small feat. Scientists believe that between 50 and 150 people placed each sculpture on rollers made from tree logs and slowly rolled the figures around the island.

4

It is believed that so many trees were harvested to move the sculptures that the forests on the island disappeared. Because there were no forests, the soil became depleted and made farming difficult at best. Clans developed, clashing over the available resources.

5

On Easter Sunday in 1722, the Dutch Admiral Roggeveen “discovered” Rapa Nui and named it Easter Island. He found only 3,000 people there, hungry and living in primitive conditions.

6

As more and more Europeans arrived, the population decreased. Some died from diseases brought by the Europeans. Many healthy inhabitants were taken by the visiting ships and enslaved. By 1887, only 110 people lived on the island, and they were mostly the elderly or young people.

7

Archaeologists and scientists have been perplexed about the mystery of Easter Island: They could easily see that at one time the society manufactured these incredible sculptures. With limited resources, engineers transported and erected them far away from the quarry. If they were so advanced, why did they live in such a mean state when the Europeans found them?

8

Many scientists believe that the people of Rapa Nui wasted their resources until the land became useless. They cut down the trees, destroying the ecology and bounty that the land gave them. They interpret Easter Island as a cautionary tale, a warning for today’s civilizations.


Passage #2: An Island of Questions
1

Today, about 3,000 people live on Easter Island, a 64-square mile island in the middle of the Pacific Ocean. Tourists flock to the UNESCO Cultural Heritage Site, mainly to see the moai, mysterious stone sculptures that decorate the landscape.

2

Easter Island is home to more questions than answers. Archaeologists have uncovered clues, but mystery still prevails. Who first settled there, how did they get there, and why did they disappear? Why did these people create the massive multi-ton statues, and how did they know how to build and move them from the quarries to different parts of the island?

3

One interesting fact we know is that the former inhabitants of Easter Island ate sweet potatoes and had great skill at stone carving. Thor Heyerdahl, an explorer, believed that Peruvians from South America sailed and settled on the island. He supported his theory by sailing 4,300 nautical miles from South America in a primitive boat like the ones used in ancient times. He further pointed out that sweet potatoes were first grown in South America. Last, he compared the walls on the island to ancient pre-Inca stonework found in Peru, both similar in construction and design.

4

Heyerdahl’s theory was discounted when DNA samples tested on skeletons determined that the first inhabitants were Polynesian. So perhaps some Peruvian sailors visited the island and introduced the sweet potato, and perhaps they left some skilled stonemasons behind to teach the islanders how to carve. No one knows.

5

Also, it’s unknown exactly when the Polynesians arrived. The estimates range from 400 A.D. to 1200 A.D. Questions remain about the population, but some scientists believe that the population swelled to some 9,000 people in 1550.

6

When the first Europeans arrived in the 18th century, they reported the population to only be around 3,000. No one was carving statues anymore, and the society was dominated by fighting clans. By the 19th century, a little over a hundred people still survived on the island.

7

What caused the decline? Some say that there were simply too many people on the island to sustain that many people, and the islanders fought one another for the food available.

8

The Polynesians brought chickens with them to their new land for a food source. However, they also carried rats. Many people today believe that these rats contributed to the island’s decline, ruining the balance of nature. Rats would have eaten seeds, thereby stopping new growth of trees and eventually destroying the forests. Other animals, including birds, would have lost their habitat and would have disappeared as well.

9

With no written records and conflicting evidence, Easter Island is likely to remain mysterious until new scientific tests are available. The solemn stone statues may have witnessed the events to answer the questions; but for the time being, they are not giving any answers.







(From "Easter Island: A Cautionary Tale" and "An Island of Questions", Illuminate)

Question: Which statement expresses a central idea in "Easter Island: A Cautionary Tale"?

(1 point)
Responses

The population of Easter island had declined to about 100 people by 1887.
The population of Easter island had declined to about 100 people by 1887.

Europeans enslaved many of Easter Island's healthy inhabitants.
Europeans enslaved many of Easter Island's healthy inhabitants.

Easter Island's original inhabitants may have wasted their resources.
Easter Island's original inhabitants may have wasted their resources.

The Polynesian name for Easter Island refers to its location.
The Polynesian name for Easter Island refers to its location.
Skip to navigation

page 1 of 1

User Icon for Bot GPT 4-o mini Bot GPT 4-o mini answered
3 days ago

The statement that expresses a central idea in "Easter Island: A Cautionary Tale" is:

**Easter Island's original inhabitants may have wasted their resources.**

This central idea reflects the theme discussed in the passage regarding how the inhabitants' resource mismanagement led to ecological and societal decline, ultimately serving as a cautionary tale for contemporary civilizations.

User Icon for BTS ARMY BTS ARMY answered
3 days ago

15 of 2015 of 20 Items

Question
(From "Easter Island: A Cautionary Tale" and "An Island of Questions", Illuminate)-

Question: From paragraph 6 of “An Island of Questions”, read this sentence.

"No one was carving statues anymore, and the society was dominated by fighting clans."

What does the word dominated most likely mean as used in this sentence?







Passage #1: Easter Island: A Cautionary Tale
1

Easter Island, also known as Rapa Nui, is an isolated island in the middle of the Pacific Ocean and 2,350 miles west of South America. Easter Island is most famous for its 600 huge stone sculptures that dot the island, some 250 of them looking out to sea like sentinels.

2

The island was formed by a huge volcano. It still has three extinct volcanoes, one of them around 1,600 feet high. Inhabitants of the island probably arrived from Polynesia around 318 A.D. They called their home Te Pito o Te Henua, or “Center of the World.”

3

Rapa Nui once was home to around 7,000 people, many who were skilled stone carvers. Most sculptures were carved at the base of Rano Raraku, an extinct volcano, and then they were carried to different spots around the island. The sculptures were as large as 33 feet long and weighed as much as 80 tons, so transporting them was no small feat. Scientists believe that between 50 and 150 people placed each sculpture on rollers made from tree logs and slowly rolled the figures around the island.

4

It is believed that so many trees were harvested to move the sculptures that the forests on the island disappeared. Because there were no forests, the soil became depleted and made farming difficult at best. Clans developed, clashing over the available resources.

5

On Easter Sunday in 1722, the Dutch Admiral Roggeveen “discovered” Rapa Nui and named it Easter Island. He found only 3,000 people there, hungry and living in primitive conditions.

6

As more and more Europeans arrived, the population decreased. Some died from diseases brought by the Europeans. Many healthy inhabitants were taken by the visiting ships and enslaved. By 1887, only 110 people lived on the island, and they were mostly the elderly or young people.

7

Archaeologists and scientists have been perplexed about the mystery of Easter Island: They could easily see that at one time the society manufactured these incredible sculptures. With limited resources, engineers transported and erected them far away from the quarry. If they were so advanced, why did they live in such a mean state when the Europeans found them?

8

Many scientists believe that the people of Rapa Nui wasted their resources until the land became useless. They cut down the trees, destroying the ecology and bounty that the land gave them. They interpret Easter Island as a cautionary tale, a warning for today’s civilizations.


Passage #2: An Island of Questions
1

Today, about 3,000 people live on Easter Island, a 64-square mile island in the middle of the Pacific Ocean. Tourists flock to the UNESCO Cultural Heritage Site, mainly to see the moai, mysterious stone sculptures that decorate the landscape.

2

Easter Island is home to more questions than answers. Archaeologists have uncovered clues, but mystery still prevails. Who first settled there, how did they get there, and why did they disappear? Why did these people create the massive multi-ton statues, and how did they know how to build and move them from the quarries to different parts of the island?

3

One interesting fact we know is that the former inhabitants of Easter Island ate sweet potatoes and had great skill at stone carving. Thor Heyerdahl, an explorer, believed that Peruvians from South America sailed and settled on the island. He supported his theory by sailing 4,300 nautical miles from South America in a primitive boat like the ones used in ancient times. He further pointed out that sweet potatoes were first grown in South America. Last, he compared the walls on the island to ancient pre-Inca stonework found in Peru, both similar in construction and design.

4

Heyerdahl’s theory was discounted when DNA samples tested on skeletons determined that the first inhabitants were Polynesian. So perhaps some Peruvian sailors visited the island and introduced the sweet potato, and perhaps they left some skilled stonemasons behind to teach the islanders how to carve. No one knows.

5

Also, it’s unknown exactly when the Polynesians arrived. The estimates range from 400 A.D. to 1200 A.D. Questions remain about the population, but some scientists believe that the population swelled to some 9,000 people in 1550.

6

When the first Europeans arrived in the 18th century, they reported the population to only be around 3,000. No one was carving statues anymore, and the society was dominated by fighting clans. By the 19th century, a little over a hundred people still survived on the island.

7

What caused the decline? Some say that there were simply too many people on the island to sustain that many people, and the islanders fought one another for the food available.

8

The Polynesians brought chickens with them to their new land for a food source. However, they also carried rats. Many people today believe that these rats contributed to the island’s decline, ruining the balance of nature. Rats would have eaten seeds, thereby stopping new growth of trees and eventually destroying the forests. Other animals, including birds, would have lost their habitat and would have disappeared as well.

9

With no written records and conflicting evidence, Easter Island is likely to remain mysterious until new scientific tests are available. The solemn stone statues may have witnessed the events to answer the questions; but for the time being, they are not giving any answers.





(From "Easter Island: A Cautionary Tale" and "An Island of Questions", Illuminate)-

Question: From paragraph 6 of “An Island of Questions”, read this sentence.

"No one was carving statues anymore, and the society was dominated by fighting clans."

What does the word dominated most likely mean as used in this sentence?

(1 point)
Responses

Failed to notice
Failed to notice

Towered above
Towered above

Freed
Freed

Taken over
Taken over
Skip to navigation

page 1 of 1

User Icon for Bot GPT 4-o mini Bot GPT 4-o mini answered
3 days ago

In the sentence "No one was carving statues anymore, and the society was dominated by fighting clans," the word **dominated** most likely means:

**Taken over.**

In this context, it suggests that the fighting clans had control or a prevailing influence over the society, indicating that they were the main force affecting the community at that time.

User Icon for BTS ARMY BTS ARMY answered
3 days ago

16 of 2016 of 20 Items

Question
(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: What's the main difference in how "Video Games Should Be Considered Sports" and "Gamers are Not Athletes" talk about video gamers as athletes?







Source 1: Video Gaming Should Be Considered a Sport
1

Imagine screaming fans filling the seats of a large arena as they cheer on their favorite player. For the competitor, a million dollars in prize money is at stake. This money does not include the opportunity of future endorsement deals and a hefty salary. The players have spent countless months training hard in exhausting regimens to make it to the final round. This is not a tennis tournament or a football game; it is the world of professional video gaming. Also recognized by the term eSports (or electronic sports), video gaming popularity is constantly growing, and insiders think it is time to consider video games as an official sport.

2

The world of eSports is composed of a variety of different games just like traditional sports; however, the games are not always similar to traditional sports. Some of the most popular video games include fantasy worlds with part human/part animal characters. Other games involve epic battles with lifelike weapons. Regardless of the game, eSport players are put through the same mental and physical situations as professional athletes. This is why video games should be considered a sport.

3

Video gamers develop secret strategies, just like traditional sports players. Video games are really complicated as they progress to higher levels. These eSports teams work hard to develop a strategy that will make the difference between a win or a loss.

4

Reaction time is another similarity that eSport players and athletes share. Professional gamers have really fast reflexes that handle game console controllers with ease. Players have to also keep flexible mindsets. Science studies have shown that gaming enthusiasts possess better reflexes and mental agility than the average population.

5

It is obvious. Video games are called eSports because they are sports. Video gamers are just as mentally fit as traditional sports players. They are athletes that have a huge following of fans and high-paying salaries. Society needs to consider video games a sport.





Source 2: Gamers Are Not Athletes
1

Not everyone agrees that the term "athlete" should be handed out so easily. Most dictionary definitions of "sport" include words like "physical" and "athletic." These terms do not describe video gamers; therefore, eSports should not be considered sports.

2

ESport players are nowhere near as physically fit as traditional sportspeople. Some video gamers sit in front of a computer screen for 14 hours a day! They develop bad posture from sitting slumped over the screen. This is such an unhealthy habit. Quick thumbs on the controllers do not equal a strong body.

3

Video games also have negative effects on the brain. Those who play action video games regularly put their brain at risk to neurological disorders. They develop addictions to the video game that cannot be broken.

4

The facts are evident. ESports are unhealthy and should not be put into the same category as regular sports. They encourage children to sit in front of the TV or computer screen instead of riding a bike or playing basketball outside with friends. Video games should be illegal because nothing good comes from them.







(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: What's the main difference in how "Video Games Should Be Considered Sports" and "Gamers are Not Athletes" talk about video gamers as athletes?

(1 point)
Responses

"Video Games Should Be Considered a Sport" says that eSport gamers aren't physically fit like athletes, but "Gamers are Not Athletes" says they are true athletes.
"Video Games Should Be Considered a Sport" says that eSport gamers aren't physically fit like athletes, but "Gamers are Not Athletes" says they are true athletes.

"Video Games Should Be Considered a Sport" thinks eSport gamers are athletes because of their strategies and quick reactions, but "Gamers are Not Athletes" says they aren't athletes because they're not healthy and don't move around physically.
"Video Games Should Be Considered a Sport" thinks eSport gamers are athletes because of their strategies and quick reactions, but "Gamers are Not Athletes" says they aren't athletes because they're not healthy and don't move around physically.

"Video Games Should Be Considered a Sport" says eSport gamers are athletes because they make a lot of money, but "Gamers are Not Athletes" says they aren't athletes because they don't have many fans.
"Video Games Should Be Considered a Sport" says eSport gamers are athletes because they make a lot of money, but "Gamers are Not Athletes" says they aren't athletes because they don't have many fans.

"Video Games Should Be Considered a Sport" says eSport gamers are athletes because they're smart, but "Gamers are Not Athletes" suggests they have slower thinking.
"Video Games Should Be Considered a Sport" says eSport gamers are athletes because they're smart, but "Gamers are Not Athletes" suggests they have slower thinking.
Skip to navigation

page 1 of 1

User Icon for Bot GPT 4-o mini Bot GPT 4-o mini answered
3 days ago

The main difference in how "Video Games Should Be Considered Sports" and "Gamers are Not Athletes" talk about video gamers as athletes is:

**"Video Games Should Be Considered a Sport" thinks eSport gamers are athletes because of their strategies and quick reactions, but "Gamers are Not Athletes" says they aren't athletes because they're not healthy and don't move around physically.**

This response captures the contrasting perspectives on the attributes that define athletes in the context of eSports.

User Icon for BTS ARMY BTS ARMY answered
3 days ago

17 of 2017 of 20 Items

Question
(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: How are the ideas in the texts different when it comes to the impact of video games on mental health?







Source 1: Video Gaming Should Be Considered a Sport
1

Imagine screaming fans filling the seats of a large arena as they cheer on their favorite player. For the competitor, a million dollars in prize money is at stake. This money does not include the opportunity of future endorsement deals and a hefty salary. The players have spent countless months training hard in exhausting regimens to make it to the final round. This is not a tennis tournament or a football game; it is the world of professional video gaming. Also recognized by the term eSports (or electronic sports), video gaming popularity is constantly growing, and insiders think it is time to consider video games as an official sport.

2

The world of eSports is composed of a variety of different games just like traditional sports; however, the games are not always similar to traditional sports. Some of the most popular video games include fantasy worlds with part human/part animal characters. Other games involve epic battles with lifelike weapons. Regardless of the game, eSport players are put through the same mental and physical situations as professional athletes. This is why video games should be considered a sport.

3

Video gamers develop secret strategies, just like traditional sports players. Video games are really complicated as they progress to higher levels. These eSports teams work hard to develop a strategy that will make the difference between a win or a loss.

4

Reaction time is another similarity that eSport players and athletes share. Professional gamers have really fast reflexes that handle game console controllers with ease. Players have to also keep flexible mindsets. Science studies have shown that gaming enthusiasts possess better reflexes and mental agility than the average population.

5

It is obvious. Video games are called eSports because they are sports. Video gamers are just as mentally fit as traditional sports players. They are athletes that have a huge following of fans and high-paying salaries. Society needs to consider video games a sport.




Source 2: Gamers Are Not Athletes
1

Not everyone agrees that the term "athlete" should be handed out so easily. Most dictionary definitions of "sport" include words like "physical" and "athletic." These terms do not describe video gamers; therefore, eSports should not be considered sports.

2

ESport players are nowhere near as physically fit as traditional sportspeople. Some video gamers sit in front of a computer screen for 14 hours a day! They develop bad posture from sitting slumped over the screen. This is such an unhealthy habit. Quick thumbs on the controllers do not equal a strong body.

3

Video games also have negative effects on the brain. Those who play action video games regularly put their brain at risk to neurological disorders. They develop addictions to the video game that cannot be broken.

4

The facts are evident. ESports are unhealthy and should not be put into the same category as regular sports. They encourage children to sit in front of the TV or computer screen instead of riding a bike or playing basketball outside with friends. Video games should be illegal because nothing good comes from them.







(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: How are the ideas in the texts different when it comes to the impact of video games on mental health?

(1 point)
Responses

"Video Games Should Be Considered a Sport" says video games harm mental health, but "Gamers are Not Athletes" says they help.
"Video Games Should Be Considered a Sport" says video games harm mental health, but "Gamers are Not Athletes" says they help.

"Video Games Should Be Considered a Sport" claims video games don't affect mental health, but "Gamers are Not Athletes" explains why eSport gamers may have poor mental health.
"Video Games Should Be Considered a Sport" claims video games don't affect mental health, but "Gamers are Not Athletes" explains why eSport gamers may have poor mental health.

"Video Games Should Be Considered a Sport" says video games make you less smart and hurt your mental health, but "Gamers are Not Athletes" says they make your mind work better.
"Video Games Should Be Considered a Sport" says video games make you less smart and hurt your mental health, but "Gamers are Not Athletes" says they make your mind work better.

"Video Games Should Be Considered a Sport" says video games improve mental health, but "Gamers are Not Athletes" suggests they make it worse.
"Video Games Should Be Considered a Sport" says video games improve mental health, but "Gamers are Not Athletes" suggests they make it worse.
Skip to navigation

page 1 of 1

User Icon for Bot GPT 4-o mini Bot GPT 4-o mini answered
3 days ago

The correct response to how the ideas in the texts are different when it comes to the impact of video games on mental health is:

**"Video Games Should Be Considered a Sport" claims video games don't affect mental health, but "Gamers are Not Athletes" explains why eSport gamers may have poor mental health.**

This accurately reflects the contrast between the two texts, where the first suggests that professional gaming involves mental fitness and agility, while the second focuses on the potential negative mental health impacts associated with excessive gaming and the sedentary lifestyle that can accompany it.

User Icon for BTS ARMY BTS ARMY answered
3 days ago

18 of 2018 of 20 Items

Question
(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: Which sentence BEST expresses the author's central idea in "Video Gaming Should Be Considered a Sport"?







Source 1: Video Gaming Should Be Considered a Sport
1

Imagine screaming fans filling the seats of a large arena as they cheer on their favorite player. For the competitor, a million dollars in prize money is at stake. This money does not include the opportunity of future endorsement deals and a hefty salary. The players have spent countless months training hard in exhausting regimens to make it to the final round. This is not a tennis tournament or a football game; it is the world of professional video gaming. Also recognized by the term eSports (or electronic sports), video gaming popularity is constantly growing, and insiders think it is time to consider video games as an official sport.

2

The world of eSports is composed of a variety of different games just like traditional sports; however, the games are not always similar to traditional sports. Some of the most popular video games include fantasy worlds with part human/part animal characters. Other games involve epic battles with lifelike weapons. Regardless of the game, eSport players are put through the same mental and physical situations as professional athletes. This is why video games should be considered a sport.

3

Video gamers develop secret strategies, just like traditional sports players. Video games are really complicated as they progress to higher levels. These eSports teams work hard to develop a strategy that will make the difference between a win or a loss.

4

Reaction time is another similarity that eSport players and athletes share. Professional gamers have really fast reflexes that handle game console controllers with ease. Players have to also keep flexible mindsets. Science studies have shown that gaming enthusiasts possess better reflexes and mental agility than the average population.

5

It is obvious. Video games are called eSports because they are sports. Video gamers are just as mentally fit as traditional sports players. They are athletes that have a huge following of fans and high-paying salaries. Society needs to consider video games a sport.


Source 2: Gamers Are Not Athletes
1

Not everyone agrees that the term "athlete" should be handed out so easily. Most dictionary definitions of "sport" include words like "physical" and "athletic." These terms do not describe video gamers; therefore, eSports should not be considered sports.

2

ESport players are nowhere near as physically fit as traditional sportspeople. Some video gamers sit in front of a computer screen for 14 hours a day! They develop bad posture from sitting slumped over the screen. This is such an unhealthy habit. Quick thumbs on the controllers do not equal a strong body.

3

Video games also have negative effects on the brain. Those who play action video games regularly put their brain at risk to neurological disorders. They develop addictions to the video game that cannot be broken.

4

The facts are evident. ESports are unhealthy and should not be put into the same category as regular sports. They encourage children to sit in front of the TV or computer screen instead of riding a bike or playing basketball outside with friends. Video games should be illegal because nothing good comes from them.





(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: Which sentence BEST expresses the author's central idea in "Video Gaming Should Be Considered a Sport"?

(1 point)
Responses

There is a wide range of video games that show the amount of skill that each eSports player displays.
There is a wide range of video games that show the amount of skill that each eSports player displays.

ESports is not a sport because of the negative effects that playing video games all day has on the players.
ESports is not a sport because of the negative effects that playing video games all day has on the players.

The similarities between professional athletes and video gamers supports the argument that eSports should be considered a sport.
The similarities between professional athletes and video gamers supports the argument that eSports should be considered a sport.

The mental task that goes into gaming is a difficult test for eSports players to overcome.
The mental task that goes into gaming is a difficult test for eSports players to overcome.
Skip to navigation

page 1 of 1

User Icon for Bot GPT 4-o mini Bot GPT 4-o mini answered
3 days ago

The sentence that BEST expresses the author's central idea in "Video Gaming Should Be Considered a Sport" is:

**The similarities between professional athletes and video gamers supports the argument that eSports should be considered a sport.**

This statement captures the main argument of the text, as it highlights the comparison between the skills and mental challenges faced by both groups, reinforcing the idea that eSports qualifies as a sport.

User Icon for BTS ARMY BTS ARMY answered
3 days ago

19 of 2019 of 20 Items

Question
(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: How does the author in "Video Gaming Should Be Considered a Sport" try to convince us that video gaming is a sport?







Source 1: Video Gaming Should Be Considered a Sport
1

Imagine screaming fans filling the seats of a large arena as they cheer on their favorite player. For the competitor, a million dollars in prize money is at stake. This money does not include the opportunity of future endorsement deals and a hefty salary. The players have spent countless months training hard in exhausting regimens to make it to the final round. This is not a tennis tournament or a football game; it is the world of professional video gaming. Also recognized by the term eSports (or electronic sports), video gaming popularity is constantly growing, and insiders think it is time to consider video games as an official sport.

2

The world of eSports is composed of a variety of different games just like traditional sports; however, the games are not always similar to traditional sports. Some of the most popular video games include fantasy worlds with part human/part animal characters. Other games involve epic battles with lifelike weapons. Regardless of the game, eSport players are put through the same mental and physical situations as professional athletes. This is why video games should be considered a sport.

3

Video gamers develop secret strategies, just like traditional sports players. Video games are really complicated as they progress to higher levels. These eSports teams work hard to develop a strategy that will make the difference between a win or a loss.

4

Reaction time is another similarity that eSport players and athletes share. Professional gamers have really fast reflexes that handle game console controllers with ease. Players have to also keep flexible mindsets. Science studies have shown that gaming enthusiasts possess better reflexes and mental agility than the average population.

5

It is obvious. Video games are called eSports because they are sports. Video gamers are just as mentally fit as traditional sports players. They are athletes that have a huge following of fans and high-paying salaries. Society needs to consider video games a sport.


Source 2: Gamers Are Not Athletes
1

Not everyone agrees that the term "athlete" should be handed out so easily. Most dictionary definitions of "sport" include words like "physical" and "athletic." These terms do not describe video gamers; therefore, eSports should not be considered sports.

2

ESport players are nowhere near as physically fit as traditional sportspeople. Some video gamers sit in front of a computer screen for 14 hours a day! They develop bad posture from sitting slumped over the screen. This is such an unhealthy habit. Quick thumbs on the controllers do not equal a strong body.

3

Video games also have negative effects on the brain. Those who play action video games regularly put their brain at risk to neurological disorders. They develop addictions to the video game that cannot be broken.

4

The facts are evident. ESports are unhealthy and should not be put into the same category as regular sports. They encourage children to sit in front of the TV or computer screen instead of riding a bike or playing basketball outside with friends. Video games should be illegal because nothing good comes from them.







(From "Video Gaming Should Be Considered a Sport" and "Gamers Are Not Athletes", Illuminate)

Question: How does the author in "Video Gaming Should Be Considered a Sport" try to convince us that video gaming is a sport?

(1 point)
Responses

The author says that reaction time is crucial in both video gaming and regular sports.
The author says that reaction time is crucial in both video gaming and regular sports.

The author mentions studies that suggest video gamers have better thinking skills and quicker reflexes than other pro athletes.
The author mentions studies that suggest video gamers have better thinking skills and quicker reflexes than other pro athletes.

The author talks about how video gamers can have more fans than any other sport.
The author talks about how video gamers can have more fans than any other sport.

The author argues that video games are always more physically tough than regular sports.
The author argues that video games are always more physically tough than regular sports.
Skip to navigation
page 1 of 1

User Icon for Bot GPT 4-o mini Bot GPT 4-o mini answered
3 days ago

The correct response to how the author in "Video Gaming Should Be Considered a Sport" tries to convince us that video gaming is a sport is:

**The author says that reaction time is crucial in both video gaming and regular sports.**

This statement accurately reflects one of the key arguments the author makes, emphasizing the similarities in required skills between professional athletes and eSports players.