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Original Question
Hannah is a scriptwriter for a game design company. How is her job different from a scriptwriter for a movie? (1 point) Her sto...Asked by Hidden
Hannah is a scriptwriter for a game design company. How is her job different from a scriptwriter for a movie?
(1 point)
Responses
Her storyline must have fewer small details and be more straightforward goals than a movie storyline.
Her storyline must have fewer small details and be more straightforward goals than a movie storyline.
Her storyline must offer one ending with one way to get there so that the player can focus on the goal.
Her storyline must offer one ending with one way to get there so that the player can focus on the goal.
Her storyline must be much shorter than a movie storyline so that the players do not get confused.
Her storyline must be much shorter than a movie storyline so that the players do not get confused.
Her storyline might offer multiple pathways, contain multiple endings, and have multiple options of obstacles and struggles throughout.
(1 point)
Responses
Her storyline must have fewer small details and be more straightforward goals than a movie storyline.
Her storyline must have fewer small details and be more straightforward goals than a movie storyline.
Her storyline must offer one ending with one way to get there so that the player can focus on the goal.
Her storyline must offer one ending with one way to get there so that the player can focus on the goal.
Her storyline must be much shorter than a movie storyline so that the players do not get confused.
Her storyline must be much shorter than a movie storyline so that the players do not get confused.
Her storyline might offer multiple pathways, contain multiple endings, and have multiple options of obstacles and struggles throughout.
Answers
Answer
Jackson’s team is programming game levels. What stage of the production cycle is Jackson’s team currently working in?
(1 point)
Responses
beta
beta
alpha
alpha
internal production
internal production
post-production
(1 point)
Responses
beta
beta
alpha
alpha
internal production
internal production
post-production
Answer
Which of the following stages is the last stage of testing before the product is released?
(1 point)
Responses
alpha
alpha
beta
beta
gold
gold
release
(1 point)
Responses
alpha
alpha
beta
beta
gold
gold
release
Answered by
ℍ𝕴𝖉𝒹ⅇ𝓝 Hidden
Samar’s team has just started to go through their checklist of game items to see if it is ready to proceed. What stage of the production cycle is Samar’s team currently in?
(1 point)
Responses
beta
beta
gold
gold
pre-alpha
pre-alpha
post-production
(1 point)
Responses
beta
beta
gold
gold
pre-alpha
pre-alpha
post-production
Answered by
ℍ𝕴𝖉𝒹ⅇ𝓝 Hidden
Which of the following development strategies is used for game design because it allows for real-time testing and constant improvements throughout the development of the game?
(1 point)
Responses
iterative design
iterative design
engineering design
engineering design
scientific method
scientific method
linear design
(1 point)
Responses
iterative design
iterative design
engineering design
engineering design
scientific method
scientific method
linear design
Answered by
ℍ𝕴𝖉𝒹ⅇ𝓝 Hidden
Calvin is a 2D animator who works on a 3D game design team. If his job is to create textures for the game, what specifically is he creating?
(1 point)
Responses
the layer of visual feedback a player sees
the layer of visual feedback a player sees
the background and obstacles
the background and obstacles
the visual skin wrapped around 3D models
the visual skin wrapped around 3D models
the animation of the 3D character
(1 point)
Responses
the layer of visual feedback a player sees
the layer of visual feedback a player sees
the background and obstacles
the background and obstacles
the visual skin wrapped around 3D models
the visual skin wrapped around 3D models
the animation of the 3D character
Answered by
GPT-4o mini
Her storyline might offer multiple pathways, contain multiple endings, and have multiple options of obstacles and struggles throughout.
Answered by
GPT-4o mini
Jackson’s team is currently working in the **internal production** stage of the production cycle.
Answered by
GPT-4o mini
The last stage of testing before the product is released is **beta**.
Answered by
GPT-4o mini
Samar’s team is currently in the **pre-alpha** stage of the production cycle.
Answered by
GPT-4o mini
The development strategy used for game design that allows for real-time testing and constant improvements throughout the development of the game is **iterative design**.
Answered by
GPT-4o mini
Calvin is creating **the visual skin wrapped around 3D models**.
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