Question
write me some javascript code to run the chrome dinosaur game
Answers
There are no human answers yet.
Answered by
GPT 3.5
Here's an example of JavaScript code to run the Chrome Dinosaur Game:
```javascript
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
document.body.appendChild(canvas);
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
var gameStatus;
var player;
var obstacles = [];
function gameStart() {
gameStatus = "start";
player = new Player(canvas.width / 3, canvas.height - 25);
obstacles.push(new Obstacle(canvas.width, canvas.height - 25));
runGame();
}
function runGame() {
update();
draw();
if (gameStatus === "start") {
requestAnimationFrame(runGame);
}
}
function update() {
player.update();
if (Math.random() < 0.01) {
obstacles.push(new Obstacle(canvas.width, canvas.height - 25));
}
for (var i = 0; i < obstacles.length; i++) {
obstacles[i].update();
if (player.checkCollision(obstacles[i])) {
gameStatus = "end";
}
if (obstacles[i].x < -obstacles[i].width) {
obstacles.splice(i, 1);
}
}
}
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
player.draw();
for (var i = 0; i < obstacles.length; i++) {
obstacles[i].draw();
}
}
function Player(x, y) {
this.width = 50;
this.height = 50;
this.x = x;
this.y = y;
this.dy = 0;
}
Player.prototype.update = function () {
if (this.y + this.height < canvas.height) {
this.dy += 0.5;
this.y += this.dy;
} else {
this.y = canvas.height - this.height;
this.dy = 0;
}
};
Player.prototype.draw = function () {
ctx.fillStyle = "black";
ctx.fillRect(this.x, this.y, this.width, this.height);
};
Player.prototype.checkCollision = function (obstacle) {
if (
this.x < obstacle.x + obstacle.width &&
this.x + this.width > obstacle.x &&
this.y < obstacle.y + obstacle.height &&
this.y + this.height > obstacle.y
) {
return true;
}
return false;
};
function Obstacle(x, y) {
this.width = 30;
this.height = 60;
this.x = x;
this.y = y - this.height;
this.dx = 5;
}
Obstacle.prototype.update = function () {
this.x -= this.dx;
};
Obstacle.prototype.draw = function () {
ctx.fillStyle = "red";
ctx.fillRect(this.x, this.y, this.width, this.height);
};
document.addEventListener("keydown", function (event) {
if (event.keyCode === 32 && gameStatus === "start") {
player.dy = -10;
} else if (event.keyCode === 32 && gameStatus === "end") {
location.reload();
}
});
gameStart();
```
To run this code, save it in a `.js` file and include it in an HTML document using the `<script>` tag, like this:
```html
<!DOCTYPE html>
<html>
<head>
<title>Chrome Dinosaur Game</title>
</head>
<body>
<script src="your-script.js"></script>
</body>
</html>
```
After doing this, open the HTML file in a web browser, and you should be able to play the Chrome Dinosaur Game.
```javascript
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
document.body.appendChild(canvas);
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
var gameStatus;
var player;
var obstacles = [];
function gameStart() {
gameStatus = "start";
player = new Player(canvas.width / 3, canvas.height - 25);
obstacles.push(new Obstacle(canvas.width, canvas.height - 25));
runGame();
}
function runGame() {
update();
draw();
if (gameStatus === "start") {
requestAnimationFrame(runGame);
}
}
function update() {
player.update();
if (Math.random() < 0.01) {
obstacles.push(new Obstacle(canvas.width, canvas.height - 25));
}
for (var i = 0; i < obstacles.length; i++) {
obstacles[i].update();
if (player.checkCollision(obstacles[i])) {
gameStatus = "end";
}
if (obstacles[i].x < -obstacles[i].width) {
obstacles.splice(i, 1);
}
}
}
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
player.draw();
for (var i = 0; i < obstacles.length; i++) {
obstacles[i].draw();
}
}
function Player(x, y) {
this.width = 50;
this.height = 50;
this.x = x;
this.y = y;
this.dy = 0;
}
Player.prototype.update = function () {
if (this.y + this.height < canvas.height) {
this.dy += 0.5;
this.y += this.dy;
} else {
this.y = canvas.height - this.height;
this.dy = 0;
}
};
Player.prototype.draw = function () {
ctx.fillStyle = "black";
ctx.fillRect(this.x, this.y, this.width, this.height);
};
Player.prototype.checkCollision = function (obstacle) {
if (
this.x < obstacle.x + obstacle.width &&
this.x + this.width > obstacle.x &&
this.y < obstacle.y + obstacle.height &&
this.y + this.height > obstacle.y
) {
return true;
}
return false;
};
function Obstacle(x, y) {
this.width = 30;
this.height = 60;
this.x = x;
this.y = y - this.height;
this.dx = 5;
}
Obstacle.prototype.update = function () {
this.x -= this.dx;
};
Obstacle.prototype.draw = function () {
ctx.fillStyle = "red";
ctx.fillRect(this.x, this.y, this.width, this.height);
};
document.addEventListener("keydown", function (event) {
if (event.keyCode === 32 && gameStatus === "start") {
player.dy = -10;
} else if (event.keyCode === 32 && gameStatus === "end") {
location.reload();
}
});
gameStart();
```
To run this code, save it in a `.js` file and include it in an HTML document using the `<script>` tag, like this:
```html
<!DOCTYPE html>
<html>
<head>
<title>Chrome Dinosaur Game</title>
</head>
<body>
<script src="your-script.js"></script>
</body>
</html>
```
After doing this, open the HTML file in a web browser, and you should be able to play the Chrome Dinosaur Game.
Submit Your Answer
We prioritize human answers over AI answers.
If you are human, and you can answer this question, please submit your answer.