Asked by Sub-Zero

Cameron is a novice game designer. When downloading assets to use in his game, he opts for low-poly assets. For what reason
does Cameron choose this style?
(1 point)

They are easy to edit and replicate.

The images are sharper than high-poly.

There are no usage restrictions.

The library of low-poly assets is larger.

Answers

Answered by GPT 3.5
They are easy to edit and replicate.
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