Asked by Reiny

I don't know the physics behind Snell's Law, but I can do the math

Snell's Law says
sin(angle of incidence)/sin(angle of reflection) = refractive index

since you know the two angles...
sin45/sin27 = refractive index
=1.5575365

so for an angle of refection of 25º
sin(incidence angle)/sin25º=1.5575..
sin(incidence angle)=sin25(1.55..)
=.6582433
so angle of incidence = arcsin(.658..)
=41.166º



That's just the application of Snell's, that part I've done. What I need is:

sin(a)/sin(a-25) = RI

I would solve it by iteration. There is no simple solution to it.

OH...you could graph it on a calculator and see where it crosses the axis. Plot y as a function of x on your graphing calculator.

y= RI - sin x /sin(x-25)



use sin(A-B)=sinAcosB - cosAsinB

sin(a-25)=sina(cos25) - cosa(sin25)
=.9063sina -.4226cosa

so in sina/sin(a-25)=RI

sina = .9063(RI)sina - .4226(RI)cosa
sina - .9063(RI)sina = -.4226cosa
sina(1-.9063(RI)) = -.4226cosa

sina/cosa = -.4226/1-.9063(RI))

Tana = ........

a = arctan(.....)

Hi!!

I'm a hobby gem faceter and am trying to figure out some of the math involved. What I want to know is assuming I have a piece of glass, refractive index of 1.54 (or anything for that matter) at what angle would the light need to enter it to be deviated by a certain amount?

For instance, using Snell's law, I know that if a beam of light goes into glass at a 45 degree angle (from the norm), it will travel through the glass at about 27 degrees. The light has deviated by 18 degrees. What angle would I need it to enter if I wanted it to deviate by 25 degrees?

Thanks for any help.

Answers

There are no human answers yet.
There are no AI answers yet. The ability to request AI answers is coming soon!

Related Questions