I'd be happy to help you create the program in Java. Here is a step-by-step breakdown of the solution to the task:
Step 1: Asking the user to enter the clock speed of their graphics card (GPU).
```java
import java.util.Scanner;
Scanner scanner = new Scanner(System.in);
System.out.print("Please enter the clock speed (in Megahertz) of your graphics card: ");
int gpuClockSpeed = scanner.nextInt();
```
Step 2: Asking the user to enter the clock speed of their processor (CPU).
```java
System.out.print("Please enter the clock speed (in Megahertz) of your processor: ");
int cpuClockSpeed = scanner.nextInt();
```
Step 3: Asking the user to enter the number of cores of their processor (CPU).
```java
System.out.print("Please enter the number of cores of your processor: ");
int numberOfCores = scanner.nextInt();
```
Step 4: Displaying a menu and asking the user to select the monitor resolution.
```java
System.out.println("What is the resolution of your monitor?\n");
System.out.println(" 1. 1280 x 720");
System.out.println(" 2. 1920 x 1080");
System.out.println(" 3. 2560 x 1440");
System.out.println(" 4. 3840 x 2160\n");
System.out.print("Please select from the options above: ");
int option = scanner.nextInt();
```
Step 5: Assigning a multiplier value based on the monitor resolution.
```java
double multiplier;
switch (option) {
case 1:
multiplier = 1;
break;
case 2:
multiplier = .75;
break;
case 3:
multiplier = .55;
break;
case 4:
multiplier = .35;
break;
default:
multiplier = 0;
System.out.println("Invalid option selected. Exiting the program.");
System.exit(0);
}
```
Step 6: Calculating the performance score.
```java
double performanceScore = ((5 * gpuClockSpeed) + (numberOfCores * cpuClockSpeed)) * multiplier;
```
Step 7: Determining the recommended graphics quality based on the performance score.
```java
String recommendedGraphicsQuality;
if (performanceScore > 17000) {
recommendedGraphicsQuality = "Ultra";
} else if (performanceScore > 15000 && performanceScore <= 17000) {
recommendedGraphicsQuality = "High";
} else if (performanceScore > 13000 && performanceScore <= 15000) {
recommendedGraphicsQuality = "Medium";
} else if (performanceScore > 11000 && performanceScore <= 13000) {
recommendedGraphicsQuality = "Low";
} else {
recommendedGraphicsQuality = "Unable to Play";
}
```
Step 8: Creating and displaying the title.
```java
System.out.println("\nComputer Hardware Graphics Quality Recommendation Tool");
```
Step 9: Displaying the user input and calculated values.
```java
System.out.println("\nGPU Clock Speed: " + gpuClockSpeed + " MHz");
System.out.println("CPU Clock Speed: " + cpuClockSpeed + " MHz");
System.out.println("Number of cores: " + numberOfCores);
System.out.println("Monitor Resolution: " + getResolutionString(option));
System.out.println("Performance Score: " + String.format("%.3f", performanceScore));
System.out.println("Recommended Graphics Quality: " + recommendedGraphicsQuality);
```
Step 10: Defining the getResolutionString method to convert the option number to resolution string.
```java
public static String getResolutionString(int option) {
switch (option) {
case 1:
return "1280 x 720";
case 2:
return "1920 x 1080";
case 3:
return "2560 x 1440";
case 4:
return "3840 x 2160";
default:
return "";
}
}
```
Now, you have the basic structure to implement the program. You can further enhance it by adding error handling, looping for multiple computers' information, and reading input from a file. Let me know if you need any more assistance!