1. In the simplest terms, which of the following is 3-D modeling is all about?
A. Computers
B. Collaboration
C. Creativity
D. Shapes
2. Only animate objects can be made into three dimensions.
A. True
B. False
3. Nothing has revolutionized animation like 3-D modeling.
A. True
B. False
4. Who is the person that brings 3-D moedling to life?
A. 3-D artist
B. 3-D inventor
C. Model designer
D. 3-D photographer
5. Which of the following is another term for additive manufacturing?
A. 3-D printing
B. Drawing
C. Mass production
D. Graphic design
6. What must a 3-D printer be fed with in order to manufacture physical objects?
A. An idea
B. A set of instructions
C. A 3-D model
D. A blueprint
7. Curved lines are generally used where _______ is needed.
A. Dialogue
B. A static pose
C. Movement or motion
D. More information
8. A complex combination of computer programs are not required to bring a 3-D character to life.
A. True
B. False
9. Which of the following is one advantage of 3-D modeling?
A. The ability to create flexible designs
B. The ability to make 3D images with no experince or knowledge
C. The ability to make hundreds of 3D images in under a minute
D. No specialized equipment is needed
10. The computer graphics and 3D models created by animators are also viewed as a form of which of the following in many circles?
A. Meditation
B. Art
C. Friendship
D. Entrepreneurship
11. Which of the following is connectivity?
A. The area within the outline of a shape
B. Any two-dimensional shape formed with straight lines
C. The practice of joining polyons together to form a larger image
D. An automated process that creates a photorealistic model and is carried out automatically by the application used
12. Rendering is equivalent to developing a photograph from an old-fashioned camera.
A. True
B. False
13. Which of the following are lines that are not straight that are used to change or disort a shape.
A. Curves
B. Edges
C. Faces
D. Commands
14. Polygons are the bulding blocks of 3D design since complex images are usually built by being broken down into simple shapes.
A. True
B. False
15. Anoher way of thinking about the face of a shape is the points at which the lines of the edges intersect.
A. True
B. False
6 answers
2-True
3-True
4- 3D artist
5-3D printing
6-C
7-C
8- False
9- This is a tough one. but I think A
10- Entrepreneurship
11-C
12- False
13-A
14-True
15-False