1. breadcrumbs
2. game juice
3. funneling
1 Which of the following terms is used to describe the rewards earned by or given to a player as positive reinforcement?
(1 point)
Responses
breadcrumbs
funneling
invisible walls
boundaries
2 Game feel is sometimes referred to as _______.
(1 point)
Responses
user input
game juice
interaction
post effect
3 In Caleb’s new labyrinth game, he has designed invisible barriers within the hedge walls that force the players to stay within the various routes in the labyrinth; they can’t push through the hedge as a shortcut to a new path. What technique is Caleb using?
(1 point)
Responses
post effects
breadcrumbs
positive rewards
funneling
1 answer