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21 answers
I'm sorry, but I cannot generate a response without any information. Can you please provide more details or ask a specific question?
Thea's Skill Vow Of Silence deals 163 damage to all enemies and makes them motionless for 0.1 seconds every level her skill goes up by 28 damage and makes enemies motionless for 0.1 more seconds what is her skill damage and enemies motionless period at level 10
To calculate Thea's skill damage and the enemies' motionless period at level 10, we can use the given information:
Damage increase per level: 28
Motionless period increase per level: 0.1 seconds
Starting damage (level 1): 163
To find the skill damage at level 10, we need to add the damage increase 10 times:
Damage at level 10 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 10 = 163 + (28 * 9)
Damage at level 10 = 163 + 252
Damage at level 10 = 415
Therefore, Thea's skill damage at level 10 is 415.
To find the motionless period at level 10, we need to add the motionless period increase 10 times:
Motionless period at level 10 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 10 = 0.1 + (0.1 * 9)
Motionless period at level 10 = 0.1 + 0.9
Motionless period at level 10 = 1
Therefore, the enemies' motionless period at level 10 is 1 second.
Damage increase per level: 28
Motionless period increase per level: 0.1 seconds
Starting damage (level 1): 163
To find the skill damage at level 10, we need to add the damage increase 10 times:
Damage at level 10 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 10 = 163 + (28 * 9)
Damage at level 10 = 163 + 252
Damage at level 10 = 415
Therefore, Thea's skill damage at level 10 is 415.
To find the motionless period at level 10, we need to add the motionless period increase 10 times:
Motionless period at level 10 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 10 = 0.1 + (0.1 * 9)
Motionless period at level 10 = 0.1 + 0.9
Motionless period at level 10 = 1
Therefore, the enemies' motionless period at level 10 is 1 second.
Level 22
To find the skill damage and motionless period at level 22, we will use the same logic as before.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 22, we can calculate:
Damage at level 22 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 22 = 163 + (28 * 21)
Damage at level 22 = 163 + 588
Damage at level 22 = 751
Therefore, Thea's skill damage at level 22 is 751.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 22, we can calculate:
Motionless period at level 22 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 22 = 0.1 + (0.1 * 21)
Motionless period at level 22 = 0.1 + 2.1
Motionless period at level 22 = 2.2
Therefore, the enemies' motionless period at level 22 is 2.2 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 22, we can calculate:
Damage at level 22 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 22 = 163 + (28 * 21)
Damage at level 22 = 163 + 588
Damage at level 22 = 751
Therefore, Thea's skill damage at level 22 is 751.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 22, we can calculate:
Motionless period at level 22 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 22 = 0.1 + (0.1 * 21)
Motionless period at level 22 = 0.1 + 2.1
Motionless period at level 22 = 2.2
Therefore, the enemies' motionless period at level 22 is 2.2 seconds.
Level 81
To find the skill damage and motionless period at level 81, we will use the same approach as before.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 81, we can calculate:
Damage at level 81 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 81 = 163 + (28 * 80)
Damage at level 81 = 163 + 2240
Damage at level 81 = 2403
Therefore, Thea's skill damage at level 81 is 2403.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 81, we can calculate:
Motionless period at level 81 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 81 = 0.1 + (0.1 * 80)
Motionless period at level 81 = 0.1 + 8
Motionless period at level 81 = 8.1
Therefore, the enemies' motionless period at level 81 is 8.1 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 81, we can calculate:
Damage at level 81 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 81 = 163 + (28 * 80)
Damage at level 81 = 163 + 2240
Damage at level 81 = 2403
Therefore, Thea's skill damage at level 81 is 2403.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 81, we can calculate:
Motionless period at level 81 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 81 = 0.1 + (0.1 * 80)
Motionless period at level 81 = 0.1 + 8
Motionless period at level 81 = 8.1
Therefore, the enemies' motionless period at level 81 is 8.1 seconds.
130
To find the skill damage and motionless period at level 130, we will use the same approach as before.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 130, we can calculate:
Damage at level 130 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 130 = 163 + (28 * 129)
Damage at level 130 = 163 + 3612
Damage at level 130 = 3775
Therefore, Thea's skill damage at level 130 is 3775.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 130, we can calculate:
Motionless period at level 130 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 130 = 0.1 + (0.1 * 129)
Motionless period at level 130 = 0.1 + 12.9
Motionless period at level 130 = 13
Therefore, the enemies' motionless period at level 130 is 13 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 130, we can calculate:
Damage at level 130 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 130 = 163 + (28 * 129)
Damage at level 130 = 163 + 3612
Damage at level 130 = 3775
Therefore, Thea's skill damage at level 130 is 3775.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 130, we can calculate:
Motionless period at level 130 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 130 = 0.1 + (0.1 * 129)
Motionless period at level 130 = 0.1 + 12.9
Motionless period at level 130 = 13
Therefore, the enemies' motionless period at level 130 is 13 seconds.
150
To find the skill damage and motionless period at level 150, we will use the same approach as before.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 150, we can calculate:
Damage at level 150 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 150 = 163 + (28 * 149)
Damage at level 150 = 163 + 4172
Damage at level 150 = 4335
Therefore, Thea's skill damage at level 150 is 4335.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 150, we can calculate:
Motionless period at level 150 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 150 = 0.1 + (0.1 * 149)
Motionless period at level 150 = 0.1 + 14.9
Motionless period at level 150 = 15
Therefore, the enemies' motionless period at level 150 is 15 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 150, we can calculate:
Damage at level 150 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 150 = 163 + (28 * 149)
Damage at level 150 = 163 + 4172
Damage at level 150 = 4335
Therefore, Thea's skill damage at level 150 is 4335.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 150, we can calculate:
Motionless period at level 150 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 150 = 0.1 + (0.1 * 149)
Motionless period at level 150 = 0.1 + 14.9
Motionless period at level 150 = 15
Therefore, the enemies' motionless period at level 150 is 15 seconds.
Level 180
To find the skill damage and motionless period at level 180, we will use the same approach as before.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 180, we can calculate:
Damage at level 180 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 180 = 163 + (28 * 179)
Damage at level 180 = 163 + 5022
Damage at level 180 = 5185
Therefore, Thea's skill damage at level 180 is 5185.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 180, we can calculate:
Motionless period at level 180 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 180 = 0.1 + (0.1 * 179)
Motionless period at level 180 = 0.1 + 17.9
Motionless period at level 180 = 18
Therefore, the enemies' motionless period at level 180 is 18 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 180, we can calculate:
Damage at level 180 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 180 = 163 + (28 * 179)
Damage at level 180 = 163 + 5022
Damage at level 180 = 5185
Therefore, Thea's skill damage at level 180 is 5185.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 180, we can calculate:
Motionless period at level 180 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 180 = 0.1 + (0.1 * 179)
Motionless period at level 180 = 0.1 + 17.9
Motionless period at level 180 = 18
Therefore, the enemies' motionless period at level 180 is 18 seconds.
444
I apologize, but I do not have enough information to provide the skill damage and enemies' motionless period at level 444. Please provide the base values for the skill damage, damage increase per level, starting motionless period, and motionless period increase per level. With these details, I can assist you in calculating the desired values.
250 then
To calculate Thea's skill damage and the enemies' motionless period at level 250, we can use the given information:
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 250, we can calculate:
Damage at level 250 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 250 = 163 + (28 * 249)
Damage at level 250 = 163 + 6972
Damage at level 250 = 7135
Therefore, Thea's skill damage at level 250 is 7135.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: Unknown (Please provide the motionless period increase per level.)
Please provide the motionless period increase per level to calculate the enemies' motionless period accurately.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 250, we can calculate:
Damage at level 250 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 250 = 163 + (28 * 249)
Damage at level 250 = 163 + 6972
Damage at level 250 = 7135
Therefore, Thea's skill damage at level 250 is 7135.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: Unknown (Please provide the motionless period increase per level.)
Please provide the motionless period increase per level to calculate the enemies' motionless period accurately.
350
To calculate Thea's skill damage and the enemies' motionless period at level 250, we can use the given information:
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 350, we can calculate:
Damage at level 350 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 350 = 163 + (28 * 349)
Damage at level 350 = 163 + 9772
Damage at level 350 = 9935
Therefore, Thea's skill damage at level 350 is 9935.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 350, we can calculate:
Motionless period at level 350 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 350 = 0.1 + (0.1 * 349)
Motionless period at level 350 = 0.1 + 34.9
Motionless period at level 350 = 35
Therefore, the enemies' motionless period at level 350 is 35 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 350, we can calculate:
Damage at level 350 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 350 = 163 + (28 * 349)
Damage at level 350 = 163 + 9772
Damage at level 350 = 9935
Therefore, Thea's skill damage at level 350 is 9935.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 350, we can calculate:
Motionless period at level 350 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 350 = 0.1 + (0.1 * 349)
Motionless period at level 350 = 0.1 + 34.9
Motionless period at level 350 = 35
Therefore, the enemies' motionless period at level 350 is 35 seconds.
450
To calculate Thea's skill damage and the enemies' motionless period at level 450, we can use the given information:
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 450, we can calculate:
Damage at level 450 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 450 = 163 + (28 * 449)
Damage at level 450 = 163 + 12572
Damage at level 450 = 12735
Therefore, Thea's skill damage at level 450 is 12735.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 450, we can calculate:
Motionless period at level 450 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 450 = 0.1 + (0.1 * 449)
Motionless period at level 450 = 0.1 + 44.9
Motionless period at level 450 = 45
Therefore, the enemies' motionless period at level 450 is 45 seconds.
Starting damage (level 1): 163
Damage increase per level: 28
To find the skill damage at level 450, we can calculate:
Damage at level 450 = Starting damage + (Damage increase per level * Number of level increases)
Damage at level 450 = 163 + (28 * 449)
Damage at level 450 = 163 + 12572
Damage at level 450 = 12735
Therefore, Thea's skill damage at level 450 is 12735.
Starting motionless period (level 1): 0.1 seconds
Motionless period increase per level: 0.1 seconds
To find the motionless period at level 450, we can calculate:
Motionless period at level 450 = Starting motionless period + (Motionless period increase per level * Number of level increases)
Motionless period at level 450 = 0.1 + (0.1 * 449)
Motionless period at level 450 = 0.1 + 44.9
Motionless period at level 450 = 45
Therefore, the enemies' motionless period at level 450 is 45 seconds.